Player 1 |
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#character-encoding UTF-8
#player1 AH Andy Hoang
#player2 JJB John J. Bulten
>AH: ACITV 8D VATIC +28 28
#note 0:33 [24:27] AH makes a standard closing opening.
>JJB: ?INNOUY F8 .IYN +15 15
#note 2:37 [22:23] (noyau e5 16 +8.5; yin 9e 17 +2) The only bingos are unnoisy and unyoking. JJB would like some variant of unity 10 to score more, but elects to keep the U for more points but worse leave. Remembering noyau 16 would be best, while uncoy 10 and yon/ay/to/in 17 are worth considering too.
>AH: APP E11 APP +18 46
#note ~1:52 [~22:35] AH disposes of his duplicates handily.
>JJB: ?DMNOOU H8 .OMpOUND +89 104
#note 0:25 [21:58] Compound in two places is the only bingo, and JJB doesn't waste time looking for alternatives to take the early fifty lead.
>AH: AYZ 14F ZA.Y +36 82
#note ~1:53 [20:42] (mazy 10h 38 +2) AH puts out a good scorer, missing only a different triple for 2 more.
>JJB: BDGORSV 13G D.B +26 130
#note 2:46 [19:12] Fortunately zany works well with a consonant-laden rack.
>AH: IX I9 XI +38 120
#note 0:25 [20:17]
>JJB: GLNORSV J8 VOG +31 161
#note 0:51 [18:21] (vlog j7 32 +7.1) JJB forgets to put the L in vog!
>AH: AACET 8J .ACATE +42 162
#note 0:46 [19:31] This V didn't turn out to be too blocky. AH uses some good tiles to take the lead back.
>JJB: AELLNRS 15E LAN.ER +30 191
#note 2:53 [15:28] JJB searches, but notes later he is only one letter away from landlers going in row 15 (the only other bingo is langrels; he knows ralline takes no S). A higher score would necessitate playing off the S cheaply.
>AH: GJ M7 J.G +21 183
#note 0:28 [19:03]
>JJB: ABLORSU O5 RUB.OLAS +61 252
#note 1:45 [13:43] (rousable o1 83 +22) JJB takes the cheap bingo, not aware that the anagram is rousable.
>AH: LOOT D11 TOOL +23 206
#note 1:06 [17:57] AH uses the repeated-word trick to begin recovery after another opponent bingo.
>JJB: ?AEQTTW 12L QAT. +26 278
#note 1:42 [12:01] With more power and the second blank, JJB needs to clear the Q quickly.
>AH: DIIMO N2 IDIOM +40 246
#note 0:23 [17:34] As in the previous game, JJB's bingo has set up a nonuple letter for his opponent, seized quickly.
>JJB: ?ERRRTW M11 R.RE +8 286
#note 2:33 [9:28] (rawer m11 16 +15.3; error 5k 10 +2) JJB finds the best scoring line for this rack but somehow does not persevere to clear his W also.
>AH: DEEEINR 3G REDENIE. +76 322
#note 0:28 [17:06] AH has now drawn a triple-E bingo he has studied, and takes a lead of 36; but JJB still has the blank and the board is open.
>JJB: ?EHRSTW 2B SWiTHER +94 380
#note 1:18 [8:10] JJB holds the play for a minute, but he had no bingo before AH's play and now he can get swither/swather above or below it (writhes plays also). Even though a non-bingo has very high static value, 94 is nothing to argue with, so he sets aside his doubts about AH's very legitimate word.
>AH: AUU K2 U.AU +8 330
#note 1:53 [15:13] (urea h1 15 +1.9) AH has not drawn well cold, and throws off vowels, bypassing a chance to seal up column H too.
>JJB: EIKNOST H1 T..K +39 419
#note 1:30 [6:40] (ok 1h 27 +1.9) While this play seems indicated, static leave for ok (1h or 1c) is slightly higher because O doesn't help the rack any. Despite his better rack JJB is not at 100% win chances yet; closing up the big bingo lane with any broad play in row 4 is indicated as best, especially eikons/ern/res 29.
>AH: EEF C13 FEE +30 360
#note 1:41 [13:32] AH finds the highest static play that also gives him about 6% win chances on the final draw. If he's not holding felines this is likely best.
>JJB: EFIINOS 5D FOINS +25 444
#note 5:18 [1:22] (if o1 20 +19.2) Though static leave continues to favor the bingo rack, simulation continues to agree with sealing up the bingo line as having more dynamic value, with finis/foins/infos very equally ranked on top. However some 1-tile plays also win all cases: tiyns/treks, or placing an N at in l3 or nu 2j.
>AH: EEHILNS 4B HEILS +30 390
#note 5:42 [7:50] (lenis 4a 24, tew n12 24, he 3b 28+6 +10) AH takes his time and finds a fine out in two that will net him 24 points in the endgame. Given that he has a few more minutes, what if he continued to search for plays that not only block opponent's best spot of wig/if/go but also set up his second play and allow him a high alternative if blocked? This might allow him to construct the setup of lenis (not lenes, where the alternative second play is too low), because he threatens to squeeze in he/she/wen 28 as well as avail himself of eh/eel/he 21; net would be 34 with no time lost. Perfect setups like this are hard to find for either computers or humans (it's probable that past analysis has missed some), but when they can be arranged they demonstrate mastery of the endgame.
>JJB: EGIW 1A GIE +19 463
#note 0:32 [0:50] (tew n12 24, en o4 12+6 +7) JJB seizes the triple and doesn't work out getting the W off his rack for quadruple.
>AH: EN B14 EN +12 402
#note 1:24 [6:26]
>AH: (W) +8 410
#note AH had few opportunities to get ahead and played quite well throughout, finding a good scoring endgame even if there were stronger ones available. JJB cruised through with three bingos, not finding the anagram rousable/rubeolas, and his biggest mistakes were holding onto the Ws too long (Quackle penalized him for foins as well, but it was a winning play). AH goes to 0-2 and sets his hopes on later wins, while JJB still has chances for the two place prizes in this early bird if he works on his spread, one game behind Mark Owens and Nancy Bowen. Known points available: AH 12, JJB 33. Overall points available: AH 13.9+, JJB 81.2.
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