Game Details
Player 1
#character-encoding UTF-8
#player1 Okechi Richard Okechi
#player2 miritis Patrick Miriti
#description Created with Macondo
>Okechi: ?BKNOUZ H4 KONBU +32 32
#note Go for top choice, Z? is a perfect leave too.

KOMBU KONBU BUNKO....KOMBU
>miritis: AEEORTV 4B OVERTA.E +80 80
#note Miriti with a perefect bingo to overtake me early on
>Okechi: ?CDGINZ B3 C.GNIZeD +76 108
#note Aware of the situation, I spot the only bingo to go ahead again.

I recognize the likelihood of RECONIZED later but that should not involve fishing
>miritis: EFILNRX C9 FIXER +49 129
#note Miriti is the one that fixes difficult situations in a game. This one involves taking away the threat of the Z next to the triple word square.
>Okechi: LNNQSTT G3 Q.T +24 132
#note Difficult times, dispose QT still have to be worried about the NNL left behind, but there is no better choice.
>miritis: EEHLNST J2 HENT +31 160
#note Miriti realizes he had been overtaken and so he plays HENT creating A and S hook spots on the triple lane above.
>Okechi: LLNNSTW 3I W.NTS +33 165
#note Still trailing but I have to do a lot of cleaning on my rack. I use the newly availed E and sacrifice my only S for progress.
>miritis: AELPPSU 1I PAPULES +94 254
>miritis: AABDIOV (challenge) +5 259
#note Ala! PAPULES, am not sure of that one sir!
Good find, you can have an extra five points on my bill.
>Okechi: ELLNOOR B1 RE........ +44 209
#note I have the much awaited RE but as soon as I play that I will be left with doubled LO.
Let's play a 10 letter word!
>miritis: AABDIOV 1A B.AVO +42 301
#note Miriti: Bravo! that's a good find
Okechi: Thanks, but you should have played BRAVADO instead.
>Okechi: ALLMNOO G8 MOLLA +12 221
#note Let us continue disposing the doubled letters as we watch Miriti soar away and hope to catch up later in the game.
Trailing, we can afford to be a little more reckless.
12A: MO(E)LLON could have been a much better choice had I known the word.

>miritis: ADDFGIO D10 DIF +38 339
#note Miriti keeps soaring as I told you.
Most of the moves so far have been top notch, I forgot to mention.
>Okechi: AHINORW H12 WHOA +51 272
#note Whoa, What a complicated game it is turning out to be!
>miritis: ?ADEGOT 7H .OGArTED +63 402
>miritis: EEIJOTY (challenge) +5 407
#note F6: GOATEeD 83 was a much better option but Miriti opted to teach me a new word and settle for a lower score.
Again, I award him an extra five points for BOGARTED.
>Okechi: AEINORS O7 .ONARIES +80 352
#note Of the floaters available, I should use D for maximum gain. Easy move that one. One more bingo and we might get back in the game.
>miritis: EEIJOTY N10 JET +55 462
#note I was only fifty points behind at this point but Miriti is about to JET away with a staggering 55 points.
That's Miriti keeping it a hundred (the margin).
>Okechi: ACDGINR K6 C.RDIGAN +74 426
#note A mile behind but here is a bingo on offer, I spot CARDIGAN and ARCADING, after weighing briefly I decide to put on a cardigan.
The third word is CARANGID (was not sure about it during the game)
>miritis: EEEIIOY L11 OYE +27 489
#note There are three tiles in the bag, from Miriti's unseen tiles, you can't expect me to bingo.
He goes ahead to score the most while emptying the bag nonetheless.

>Okechi: AIIMRSY J10 MAY +37 463
#note I MAY not win this one.
>miritis: EEIILUU F12 LIEU +12 501
#note F10: EEL 17 could have been a higher score in lieu of the one that Miriti picked.
But his move leaves a more decent rack that he can manage.
He made a better move, I just wanted to tell you a terrible joke.
>Okechi: IIRS E8 IRIS +34 497
>Okechi: IIRS -- -34 463
#note This game is gone, I have to Machanje* around to get a win.

Machanje*- terrible, almost always phony gambles in the endgame, if allowed they guarantee a win or at least a draw. These kind of moves force your opponent to calculate if they can win with/without the phony making the endgame a thriller.
>miritis: EIU M6 E.UI +5 506
#note ETUI and out!

FInal score: Miriti 514: Okechi 463, what a game!

>miritis: (IIRS) +8 514
Player 2
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