Game Details
Player 1
#character-encoding UTF-8
#player1 Mutinda Mutinda
#player2 Outi Outi
>Mutinda: ?DEELMY H8 ELMY +18 18
#note What would you play?
>Outi: FIORUVW G4 VROUW +17 17
#note FROW(Y) does not meet Outi's defence standards, he goes for VROUW
>Mutinda: ?DESTUX 5E SU.TaXED +110 128
#note Will Philip miss bingoes for the entire afternoon? NO!
>Outi: AEEFHIZ 4K HAFIZ +71 88
#note Outi leaves the Z on the triple lane, 71 marks is enough compensation for the risk.
>Mutinda: EEFLNQS N3 Q.N +12 140
#note "I have to take away value from the Z," must be the discussion Philip is having.

>Outi: EEIKLOP O2 PI.E +28 116
#note Would be brilliant not to play a bingo here but still score well.
Outi misses both but kills all the value from the idle letter Z.

PO(M)ELIKE or PEI(Z)E
>Mutinda: EEEFLSY F8 ELF +20 160
#note Philip takes his time here, for him, it is never too early to plan a defence.

He starts
>Outi: AEGKLOO 6F G.OL +19 135
#note The trailing player is also defending, how will this go.

I have had to scroll to the bottom of my screen to find the best two moves.
This kind of defending could hurt you
>Mutinda: EEEENSY E10 EYEN +19 179
#note Top move
>Outi: AEKOOPU D10 KOP +41 176
#note Consider KAPU. Decent move
>Mutinda: ADEEIIS C11 DAE +20 199
#note Philip retains two I's but is careful not to create any new openings.
>Outi: AEEORRU I10 EURO +14 190
#note Good move
>Mutinda: ACEIISW J8 CAW +32 231
#note Philip continues scoring without minding the doubled I's.
>Outi: AEGIIRS 8J .IGARS +33 223
#note Definitely didn't consider CAGIER
>Mutinda: ?EIIJRS M7 J.I +19 250
#note Brilliant!
FInally drops one of the two I's.
>Outi: ADEHIIV O8 .HIVA +12 235
#note It is always painful trailing Philip and having such a rack in the midgame, will Outi survive?
>Mutinda: ?DEILRS 14I SLIDERs +73 323
#note Had Mutinda found WORLDIES, that could have been a worldie. He still bingoes and Outi has to create new avenues to stand a chance.
>Outi: DEEIMNO 4B DOME +16 251
#note DOME above sliders scores 30, but Outi needs to open the board. Mutinda will come after him, you'd bet.
>Mutinda: AAACINT 3A CAT +17 340
#note Mutinda reminding Outi that they are supposed to play a closed game.
>Outi: BBEINTT 13K BIB +29 280
#note Outi goes for marks and to dispose the doubled B's. He is still trailing.


>Mutinda: AAIINST L12 N..I +12 352
#note Simple balancing move, "catch me if you can!"
>Outi: ENOORTT A1 TO. +15 295
#note "Allow me to open the game."
>Mutinda: AAAISTU 1A .AU +3 355
#note "Try again!"
>Outi: EENORTT 15N ET +11 306
#note After about three minutes of planning, Outi goes for ET, careful to leave one tile in the bag as is the tradition here.

What else can he do here?
>Mutinda: AAINRST C3 ..N +3 358
#note Philip takes away U(N)TO, nothing left for Outi here!

Could you have found that?
>Outi: ENNOORT 3H RENT +11 317
#note words fupi fupi tukisonga
>Mutinda: AAGIRST B12 GAIT +19 377
#note Challenge yourself to spot the 33 here.

Any good move wins the game really
>Outi: NOO 2H ONO +13 330
#note O NO, I have lost the game!
>Outi: (ARS) +6 336
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
Copyright © 2005-2024 Seth Lipkin and Keith Smith
Some data copyright © 1999-2009 National Scrabble Association and © 2009-2024 NASPA
SCRABBLE® is a registered trademark of Hasbro, Inc. in the USA and Canada.
Current time: 2024-08-27 16:17:37 Server IP: 162.144.19.21