Game Details
Player 1
#character-encoding UTF-8
#player1 Sherill Sherill
#player2 Me Me
>Sherill: EGRW 8F GREW +16 16
>Me: AIJNTTU F2 JUTTIN. +33 33
>Sherill: DEELRST 3C RES.LTED +72 88
>Me: AEFINNV H1 NA.IVE +30 63
>Sherill: ?EGOSTW C2 W.OnGEST +63 151
>Me: FFILNPT 4A PL.T +22 85
#note FFIN just isn't that good here, and I probably can just play PLOT next turn, if not better, whereas VIFF is about as good as FF gets here. #strategymedium
>Sherill: AHR 8A RA.H +33 184
>Me: DFFILNZ 5H .IFF +26 111
>Sherill: DOR A1 DRO. +21 205
>Me: DLNNOQZ -DLNQ +0 111
>Sherill: KNOY D8 .ONKY +32 237
>Me: AAINOOZ 11D .AZOO +36 147
>Sherill: GUV 10H GUV +18 255
>Me: AEEIINX 12H XENIA +59 206
>Sherill: AEEIY 2J AIYEE +25 280
>Me: AEIIORR 1L ORRA +25 231
#note I know this isn't GTO but I just don't want to do zori/zaire here: it just feels too bad and makes plays too easy. Maybe an error but still not what to do given this situation.
>Sherill: CILPU M8 PICUL +23 303
>Me: BDEIILU 3M BID +25 256
#note Quackle feels pretty strongly about BIPED. My feeling was I really needed the R for a9, but Quackle doesn't agree. #strategymedium
>Sherill: ADH 13I HAD +25 328
>Me: EEEILTU 8M .ET +15 271
#note I really need the lane here, as the R is getting blocked without this every time. Still is probably getting blocked but I can shoot at the T and at least have a shot.
>Sherill: AMNOO A6 MA.OON +8 336
>Me: ?EEILNU O8 .UNELIkE +74 345
>Me: ?EEILNU -- -74 271
#note *sigh* this is just so bad. Look, I get why I did this. Jim's panicking, clearly: he has two minutes on his clock, is furiously tracking, and if I'm going to take advantage of that I have to move, now. And I really have no legitimate winning chances here: I'm obviously just screwed so I gotta move. That being said, this sucks. The problem is that I didn't generate any legitimate options fast enough. The play here is probably either VINAL or VENAL, and force Jim to know what does and doesn't take an S hook. Even NAIL has some chances here. This has none, and while it might cut spread, only if he doesn't challenge. I honestly generated none of these plays here, figured that NIDE or NAE would never work, and panicked. That being said, there really is going to be a what-if here, because this game very much is the time of game that felt stealable and I felt like I left him off the hook by doing this for no good reason other than to win via time-rush panic. Would really like to know if VINAL or VENAL would've worked (especially VINAL), as it turned out the S was in the bag.
>Sherill: ACEIMQS O6 QA. +12 348
>Me: ?EEILNU 11J EL +19 290
#note I really should block here. #endgamemedium
>Sherill: BCEIMSS B10 MESIC +42 390
>Me: ?EINU 13M sUN +22 312
#note HADES obviously is better.
>Sherill: BS N7 B.S +11 401
>Sherill: (EI) +4 405
Player 2
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