Player 1 |
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#character-encoding UTF-8
#player1 Josh Josh
#player2 Jackson Jackson
>Josh: IKLLNTU H7 LUNK +16 16
>Jackson: DDEEGIR 9G E.GIRDED +65 65
>Josh: EILORST 11G ESTRIOL +73 89
>Jackson: ADENPTW 8M WAP +32 97
>Josh: ?AEFIUY 12L FAY +30 119
#note FYKE is cool. FAY or FEY with FLUNKS also looks good. This isnt bad though
>Jackson: ADEINST 12A DETAINS +72 169
>Josh: ?CEISUZ 6H CUZ +46 165
#note SCUZZIER might be a bit better, it's close though
>Jackson: CEEFIRR B10 FI.RCE +38 207
#note aggressive, but seems worth it over FREE/OFF
>Josh: ?EIJNOS 15A J.ON +36 201
#note JOE/EF sims about 14 better cause of the occasional triple triples. I could leave 15A open occasionally, it could be worth playin JOE here.
>Jackson: AEEIOQR A8 OREA. +25 232
>Josh: ?EILNSV B2 uNLIVES +86 287
>Jackson: EIMNOQT E11 Q. +22 254
>Josh: EEHIOTU 13M HOE +29 316
#note THOU definitely the call here
>Jackson: ?EIMNOT 4B .ONgTIME +74 328
#note clutch blank draw. I saw ANTINOME but not NOONTIME, which is 2 points fewer but might be worth it to not make such a spot. I think in retrospect ANTINOME is better than LONGTIME anyway, since I'm making more spots, letting me average much more next turn than after LONGTIME.
>Josh: DEIIRTU D3 U.TIDIER +60 376
>Jackson: AGIORVX 3F IXORA +47 375
#note kinda hated this, but I think I need to just hope to get lucky, an S draw or hope he can't hit the opening too well. OXIM is okay but I feel like that just digs me into a deeper tempo deficit with barely a better leave.
>Josh: ABGOPWY 2J BAYWOP +54 430
>Jackson: EGHNTUV N1 H.VE +10 385
#note this can only hit GUNBOAT upstairs, but can hit stuff like OUTSANG/NOUGATS on the bottom, which I think won't both get blocked at the same time too often. I don't see a great option here, maybe I can do VEG, which I considered as a weaker fish, but it has small MANO/MENU upsides.
>Josh: ABEGLOS 1F BELGA +29 459
>Jackson: AAGMNTU 7G A.MA +28 413
>Josh: OST 13B .OTS +26 485
>Josh: (GNTU) +10 495
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