Game Details
Player 1
#character-encoding UTF-8
#player1 Stefan_Kac Stefan Kac
#player2 Becky_Dyer Becky Dyer
>Stefan_Kac: AEEIIJT 8F AJI +20 20
#note Greeneye
19 March, 2022
Game 9
Not really into EEJIT here as I am at a word knowledge disadvantage but can see why it sims 4 better.
>Becky_Dyer: ADW 9F WAD +26 26
>Stefan_Kac: EEEFITT 10D FEE +16 36
#note Didn't know FITTE#. My overprioritization of balance is always going to eliminate FETE from serious consideration, but I can see now that FETE does slightly moderate the giveback in a situation where all of the "best" plays are quite dangerous and basically suck overall.
>Becky_Dyer: CIU D10 .UCI +18 44
>Stefan_Kac: EIMOTTU 7H TIMEOUT +65 101
#note Missed the (WAD)T hook.
>Becky_Dyer: BNO 8M NOB +19 63
>Stefan_Kac: AENOORR J7 .OOR +8 109
#note Should have taken the gamble on MAROONER#. Was reacting to opp's series of short plays. 6I OON or OOR is defensive enough and scores much better.
>Becky_Dyer: LLV 13C V.LL +14 77
>Stefan_Kac: ABEEINR 9L BINE +18 127
#note Didn't know (B)EARBINE# or AB(U)NE#. (JA)RINA/(FEE)R/(VILL)A is pretty cool. This is worse but not the end of the world, unless I am supposed to know BEARBINE in which case it pretty much loses the game and the world ends shortly thereafter.
>Becky_Dyer: EEP L9 .EEP +16 93
>Stefan_Kac: AEGRRSW K5 GR.W +21 148
>Becky_Dyer: ?GINPSU 13I PUrSING +83 176
>Stefan_Kac: AEELRST 11C L.RE +19 167
#note Sim has just (U)LE as a massive improvement. Or O12 E(G)AL to open a marginal threat.
>Becky_Dyer: DNV 11K V.ND +16 192
>Stefan_Kac: AADEEST O12 E.AD +21 188
>Becky_Dyer: AAILNRS 5G LARI.ANS +59 251
>Stefan_Kac: AAEHSTT 4C HASTATE +79 267
#note Didn't know the csw-only D backhook, which is worth 10 points here.
Neglected to record the next rack and can't figure it out.
>Becky_Dyer: AEFZ 3B FAZE +55 306
Player 2
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