Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson_Smylie Jackson Smylie
#player2 Arie_Sinke Arie Sinke
>Jackson_Smylie: JKNU H7 JUNK +30 30
>Arie_Sinke: AAEIMST 9G A.IMATES +63 63
#note This looks better than AMENTIAS - scores one point more and doesn't open up the left side of the board.
>Jackson_Smylie: ARW 8M WAR +25 55
>Arie_Sinke: AAEHOST 10K EATH +39 102
#note I did not see OHIA I7, which is a very strong alternative - it scores 10 less but retains AEST rather than AOS. EATH wins the sim, but it's close.
>Jackson_Smylie: LO I6 LO +13 68
>Arie_Sinke: ADOOSTV 11E AVOS +30 132
#note This looks best.
>Jackson_Smylie: ?ABIILN O1 BILINeA. +80 148
>Arie_Sinke: DDLOTTU J5 DOT +20 152
#note Nothing looks great here. This seems better than some equally unappealing alternatives. DLTU is a poor leave but I can't leave anything remotely good without exchanging.
>Jackson_Smylie: AIOPT N2 PATIO +35 183
>Arie_Sinke: DILRTUV 3I VIRTU.. +28 180
#note This looks best.
>Jackson_Smylie: EE K3 .EE +12 195
>Arie_Sinke: DEEILRS L3 .REED +20 200
#note Third missed bingo of the tournament: SIDEREAL and RESAILED. I couldn't convince myself with 100% certainty that RESAILED was good, and I wasted so much time brainstorming RESAILED that I overlooked SIDEREAL. Here the board is completely dead except for the A in AVOS, and I would prefer to keep scoring and force Jackson to open up. The bingos are obviously better, but I like my play better than any of the lame fishes that Quackle suggests.
>Jackson_Smylie: AEEW 12B AWEE +16 211
>Arie_Sinke: BDEILRS B8 BEDR.ILS +80 280
>Jackson_Smylie: FOOY C6 YOOF +28 239
>Arie_Sinke: CEGIORR D4 REORG +31 311
#note This wins a sim - scores more than anything else and CI is a fine leave.
>Jackson_Smylie: EQUU 15A U.QUE +45 284
>Arie_Sinke: CDGIIMN 5D .MIC +16 327
#note I don't know what the right play is here, but this probably isn't it. CP and sims like DICING - I was wary of that simply because something as simple as FIZ will get Jackson right back in the game. I also didn't want to play TAMING because I wasn't 100% certain about TAMINGS not being good. Both of thoes plays block bingos, although TAMING also sets some eights up in the process. MYOID 6B is a better version of EMIC that scores 5 more points. I like TAMING - any opening it creates will likely be a 1 turn opening, as those lines are easy to block.
>Jackson_Smylie: FO 6C ..OF +35 319
>Arie_Sinke: DGIINXY L9 ..XING +28 355
#note I was extremely wary of the additional openings created by TAXYING and TAXIING. A sim to the end of the game suggests that I am justifiably wary. I think this has to be correct.
>Jackson_Smylie: ?ACHNPZ J1 CH. +16 335
>Arie_Sinke: DINNPYZ 14J ZI. +33 388
#note It looks like ZIG wins 50% of the time, with draws of ?ELS. CP says a bunch of other plays like PINNY also win 50%, but with those it might be possible to sneak out the win with some USQUEbAE sequence.
>Jackson_Smylie: GLNT 12J GL.NT +6 341
>Arie_Sinke: DNNPSY 15A .....S +15 403
#note Blocking USQUEbAE is my best play by far.
>Jackson_Smylie: ?AE - +0 341
#note Jackson challenged USQUES, causing me to momentarily fear that it didn't take the S.
>Arie_Sinke: DNNPY 12J .....Y +14 417
#note This is the best I can do. EMIC and TREED were errors, otherwise 11/13 plays were played correctly.
>Jackson_Smylie: ?AE O12 .EAr +18 359
>Jackson_Smylie: (DNNP) +14 373
Player 2
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