Player 1 |
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#character-encoding UTF-8
#player1 Terry Terry
#player2 Josh Josh
>Terry: EFI H6 FIE +12 12
>Josh: ABDEPRS 8B BEDRAP.S +65 65
#note 8G B(E)DRAPES is probably better for long term board shape, which I completely didn't think about when I played this. #strategysmall
>Terry: EIVW D4 WIVE. +24 36
>Josh: AEEOOQU F5 AQU.E +34 99
>Terry: D 7C D. +10 46
>Josh: ?EEOOOW C3 WOO +19 118
>Terry: AEILLST 9I TALLIES +62 108
>Josh: ?EEOORT O6 ROE.TOnE +71 189
#note O3 pROTEO(S)E and O5 cREO(S)OTE create hotspots which I didn't think were worth 3 points. K4 RETOO(L)Ed leaves the S open and creates a hotspot which I didn't think was worth 7 points. I am not marking this as a mistake and I await your hatemail.
>Terry: ADT B2 TAD +20 128
>Josh: HNORRSU A1 HUN +26 215
#note Misevaluted the equity here. I did not realize HORS (13.6) was that much better than ORRS (4.1), which makes A1 RUN just slightly better. #tacticssmall
>Terry: LOY 9A LOY +25 153
>Josh: GGORRST J9 .GGRO +11 226
#note 14J TROGGS sims best, but I'm not sure if I prefer that given her range. Although I really liked what J9 (A)GGRO did to the board with my leave, I don't think this is correct, though I'm not really sure what is. N4 GROG and 13K GORG(E) seem like reasonable options. #strategymedium
>Terry: AEINPTT L5 TINP.ATE +76 229
>Josh: ?AMNRST 11C SMARTiN. +70 296
#note I slightly prefer this to 14H uNSMART and N1 MaNTRAS/aRTSMAN. I await your hatemail.
>Terry: HOY 12B HOY +34 263
>Josh: AAIIMNN A11 MANIA +35 331
>Terry: CEIR H11 .CIER +27 290
>Josh: BCFINOU M12 FUB +21 352
#note N11 BUFO is probably best here. #findingsaddest
>Terry: IX 13A .IX +45 335
>Josh: CEEIJNO 14K JI.E +26 378
#note I was paranoid about Z plays on row 15, but 6J JO(I)NE(R) looks best here (and also 15M SAZ still plays, sad!). I can probably only lose to a bingo after 6J JO(I)NE(R) and it blocks a bunch of them. #strategylarge
>Terry: EKZ K4 ZEK +42 377
>Josh: CDEGINO N1 COIGNED +83 461
>Josh: (challenge) +5 466
>Josh: (ALNRSUV) +20 486
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