Game Details
Player 1
#character-encoding UTF-8
#player1 cooper cooper
#player2 LadyFringe LadyFringe
>cooper: BEEGRVZ 8D BREVE +26 26
#note I'm playing this game with an hour remaining before a midterm I haven't studied for. Simple procrastination, and I don't really care what happens. Maybe I should play VERGE here but BREVE seems reasonable too.
>LadyFringe: AAEOPTT E3 PATTE. +16 16
>cooper: GMNOPVZ 4D V.MP +22 48
#note VAMPY is really dangerous... maybe ZAP is better here. But I'm playing solely for fun
>LadyFringe: AEELLNO 3E .EON +16 32
>cooper: GHINOQZ H1 ZI. +36 84
#note Missed Q(OP)H, but I wouldn't be posting this game without ZI(N)
>LadyFringe: AEEGLLW 2F GL.A +24 56
>cooper: EGHNOQT -GHOQT +0 84
#note I'm testing out trading strategies here, sparked by conversation with Noah Kalus and Chloe Fatsis
>LadyFringe: EEEFLMW 6B FEL. +15 71
>cooper: ADENNOU 7C DO. +16 100
#note (PATTER)N would've been good to find, but alas
>LadyFringe: ?AEEEMW 5A MEW +20 91
>cooper: AEILNNU A1 LINU. +24 124
#note I think this is simply the right move?
>LadyFringe: ?AEERSX 7H REtAXES +67 158
>cooper: AEENRST 5G EARNEST +70 194
>LadyFringe: DHHIKNO 8K HID +26 184
#note Divine intervention is the only thing preventing HONK(S) here, killing my dreams before they even begin.
>cooper: AAEIJOU -IU +0 194
#note The play of the game. My frustration at JIAO not taking an S leads me to make the rash decision to start fishing for (Z)ABAJONE. The Z lane probably isn't gonna be actively blocked, so I can play the long game. U(N)I(t) is also an option, but I don't see it.
>LadyFringe: DEHKNOO 4K HOE +23 207
#note Divine intervention against HONKS and HOOKS once more!
>cooper: ?AAEJOW M3 W.. +12 206
#note I'm trying to prevent a block of the ZABAJONE spot, but I don't know if this really does that much. I consider giving up and playing JAW/JET. With a blank on my rack and a 33-point lead, I'm probably winning this. But no, I'm too strong-willed for that.
>LadyFringe: DKNORSU 9C KOS +27 234
>cooper: ?AAEFJO H7 ..F +6 212
#note I'm just trying to distract from the top right. Maybe she'll try to block REFS/REFT?
>LadyFringe: ADLNORU C9 .NURL +18 252
>cooper: ?AAEIJO J5 .I. +4 216
#note I could play I(N) here, but it feels too early to be going to such great lengths.
>LadyFringe: ADGINOR I9 ADORING +67 319
>cooper: ?AAEJOT 9H ..T +6 222
#note Only one N and one B left. Hope is running low. I keep the board wide open as possible.
>LadyFringe: ACIINOR 15D RICIN. +30 349
#note Why isn't she playing CORIN(G) or CARIN(G)? Who knows.
>cooper: ?AAEJOU 10B U. +4 226
#note Desperation mode. I have to draw that B. I surely buy myself a turn here, though.
>LadyFringe: AIIOTUY A8 AIT +12 361
>cooper: ?AABEJO 1H .ABAJOnE +151 377
#note BOOM!!!!!!!!!!!!!!!!!!!!! Quackle says I still only win 45% of the time, though.
>LadyFringe: ADIOOUY 2K YO +19 380
>cooper: CGQSTY 12A SC.Y +20 397
#note LMAO this rack is trash and I'm not winning. It's okay, though. I played ZABAJOnE.
>LadyFringe: ADIOU B1 ODA +18 398
>cooper: GQT G14 Q. +11 408
#note Wait, do I win this?? Why didn't she give herself an out? SAID won.
>LadyFringe: IU 14I .U +4 402
>cooper: GT 11H T.G +4 412
#note YEEESSSSSSS
>cooper: (I) +2 414
Player 2
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