Player 1 |
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#character-encoding UTF-8
#player1 Mark_Pistolese Mark Pistolese
#player2 Noah Noah
>Mark_Pistolese: ADMOU 8D DOUMA +20 20
>Noah: ?DEEIOT 9E EpIDOTE +70 70
>Mark_Pistolese: ADEJSTU D1 ADJUSTE. +86 106
>Noah: AEFUV 8K FAUVE +41 111
>Mark_Pistolese: CEHP 1A CHE.P +36 142
>Noah: EFGINWX 2B IN.EX +74 185
>Mark_Pistolese: AHYZ 10I HAZY +45 187
>Noah: FGIMPSW 7C F.W +19 204
#note I laid down WIMP at first, but thought more and played this. Looks like I evaluated correctly -- GIMPS is actually pretty strong here.
>Mark_Pistolese: CIIL N6 CI.IL +18 205
>Noah: GIIMNPS 11C IMPINGS +80 284
>Mark_Pistolese: ABDERTU 5D .UBRATED +94 299
>Mark_Pistolese: ABDERTU -- -94 205
>Noah: EEIILLV 5B VI.E +14 298
#note SLIEVE was more tempting now that I knew his rack -- maybe it's better here.
>Mark_Pistolese: ABDERTU 12C DUET +27 232
>Noah: EIKLLNS O10 INKLES +47 345
#note Hm, I seem to have missed CHEAPENS here. I still kind of like this, and I'm not really sure why. Maybe because I kind of like L here compared to IKLL, and maybe because I feel favored in a shootout against Mark (thinking of spread). But the other aspects of CHEAPENS seem better -- it stops Mark from taking row 1 himself, reduces scoring, and I think better avoids disaster scenarios.
>Mark_Pistolese: AILQ 4C Q.AIL +27 259
>Noah: ALW 7G AWL +21 366
#note Maybe kept RENT here.
>Mark_Pistolese: BOR 12L BOR. +20 279
>Noah: AEENNRT 1A .....ENER +57 423
>Mark_Pistolese: BOY 13K BOY +30 309
>Noah: ?AANRTT 15H TaRANTA. +74 497
>Mark_Pistolese: AEGORRT 14B GARROTE +72 381
>Mark_Pistolese: (GNOOORS) +16 397
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