Game Details
Player 1
#character-encoding UTF-8
#player1 Chrispine_Kennedy Chrispine Kennedy
#player2 Nick_Okioma Nick Okioma
>Chrispine_Kennedy: AADEIIO H8 OIDIA +14 14
>Nick_Okioma: CEMOTT 11C TOTEM.C +22 22
>Chrispine_Kennedy: ADEIINO C7 IDEA.ION +72 86
>Nick_Okioma: IIII -IIII +0 22
>Chrispine_Kennedy: ADFKLST 12A KA.F +42 128
#note TASK 15A sims best. Probably with good reason. I was sort of in spread mode here? Still, TASK seems fine. #strategysmall
>Nick_Okioma: NZ F10 Z.N +32 54
>Chrispine_Kennedy: DGILRST B7 GIRD +25 153
>Nick_Okioma: ISV 15A VIS +28 82
>Chrispine_Kennedy: CEGLPST 9G G.P +11 164
#note lots of options here. This seems a bit too middling and remember regretting it. G(ID) is fine even though it doesn't hit much. I should block the spot and keep decently. #strategysmall
>Nick_Okioma: AY A8 YA +39 121
>Chrispine_Kennedy: ACELLST D2 CALLETS +83 247
>Nick_Okioma: GRU 3B GU.R +10 131
>Chrispine_Kennedy: MNNRTUY 5A RUM.Y +20 267
>Nick_Okioma: ENOPRSS J3 PERSONS +68 199
>Chrispine_Kennedy: ?AEENNT 14B A.TENNaE +72 339
#note Might be worth the 6 point sacrifice to play 4F NEAT(E)NEd #questionable
>Nick_Okioma: HOO 15F OOH +34 233
>Chrispine_Kennedy: ABEENUW I5 EEW +23 362
>Nick_Okioma: ABEL K2 BALE +24 257
>Chrispine_Kennedy: ABDENOU H1 BOUND +32 394
>Nick_Okioma: UX G3 XU +36 293
>Chrispine_Kennedy: AEFHJLR L1 JARL +53 447
#note HALF in the same spot is probably worth the points sacrifice to not give back big plays from the J and to keep it for scoring later possibly. #questionable
>Nick_Okioma: AIO 1L .IAO +33 326
>Chrispine_Kennedy: EEFHTTV 2K ..TH +30 477
#note this seems to tie with Quackle's choice of (A)VE to set up two spots for THEFT. I don't remember if I saw AVE, I remember seeing THEFT and (PAR)VE.
>Nick_Okioma: ?EIIQRW 13I WIRIEr +33 359
>Chrispine_Kennedy: EEFTV K12 E. +2 479
>Nick_Okioma: Q - +0 359
>Chrispine_Kennedy: EFTV L12 F.VE +32 511
>Nick_Okioma: Q - +0 359
>Chrispine_Kennedy: T 12K ..T +8 519
>Chrispine_Kennedy: (Q) +20 539
#note I think I played the endgame optimally.
Player 2
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