Game Details
Player 1
#player1 Mark_ Mark
#player2 jackson jackson
>Mark_: DEW 8G DEW +14 14
>jackson: ?ACJNPT 7H TAJ +19 19
>Mark_: DENV H4 VEN..D +14 28
>jackson: ?CFNOPU 6F FU. +14 33
#note ahhh CONVENTED! #visionlarge I also kinda regretted playing FUN, it lets him overlap sometimes when he has MNX tiles. The sim is kinda weird cause it has him opening a lot after FUN, but realistically I think I should play (E)NUF to be more defensive. CO(N)N is super defensive but also blows up my rack. #tacticssmall for ENUF.
>Mark_: ENRW 5E REN.W +23 51
>jackson: ?BCNNOP -BCNOP +0 33
#note CONVENTED again. might want to keep CNO? in case he opens at 4a, but I am not crazy about the C here cause it needs to start words and it's unlikely he opens a nice lane where I can end a bingo easily. it's hard to learn from the sim in the last couple plays cause it obv likes keeping CNO? here cause of convented.
>Mark_: AB 9H .AB +14 65
>jackson: ?EEFNTX 4H .EXT +19 52
#note just fishing the F with EFF hits 32/75 of the pool! and is very defensive. I put the T on for extra defense, he averages over 5 less than after VEX. I didn't mind the scoring spot VEXT opens cause if he hits it he's likely giving one back to me. Still, 7E EF or (EF)F look better #findingsmall EF vs (EF)F is interesting, the latter is more standard but the former also invites 8a openings which open the board for me, and I average a lot next turn.
>Mark_: AMSTU 3I MAUTS +42 107
>jackson: ?EFGNOS 2J FOE +40 92
#note Q thinks I should play both FUNGOES and FAX over this. I didn't consider FAX strongly, but the board is REALLY bad for scoring if I play it, so there's a ton of defense value, plus the almost guaranteed bingo next turn. FuNGOES only drops my score by 22 in comparison with FOE, and drops his average by about 4. I think the dearth of scoring spots on the board should have led me away from playing FOE. #strategysmall
>Mark_: EIPY 1L YIPE +49 156
>jackson: ?ACEGNS 8G ...AN +21 113
#note yeah lol OUTA/AG is just a lot better, I bingo waaaay more. I saw the play, but then just kinda liked this recurring S setup and how it was a bit more defensive. #tacticsmedium this felt like a bit of a focus error
>Mark_: AADENOT -AADE +0 156
>jackson: ?ACEGST O1 .CoTAGES +83 196
#note lucky
>Mark_: AEEGNOT -AEEG +0 156
#note they both might have been x3s
>jackson: AEHIQST 8M QI. +12 208
#note defenseeee
>Mark_: ALL 5K ALL +14 170
>jackson: AEHSSTV 10J STAVE +27 235
#note thought about 4b HAVE for spread cause i Have the case Ss, but there is still a blank out and it just opens the board more. SHAVE is more standard than this, but it also takes NNNRRRR from the pool (mainly just the R is the worry) so he hits the spot more than I do. it's pretty close in a sim, but SHAVE still does better #tacticssmall a lot of that is bingo% though, which isn't very important here
>Mark_: EINTU 4A UNTIE +14 184
>jackson: AHKNORS A1 KOR.N +27 262
#note worth noting I'd have OUTRANKS ftw had I played SHAVE (you know in the hypothetical world where you would draw the same tiles). I saw SHRANK but I like my position enough that I was willing to play this. sims v well.
>Mark_: OOY K10 .OYO +14 198
>jackson: AGHHILS L9 H.HA +35 297
>Mark_: DDIO -DDIO +0 198
>jackson: AGILRSU 6A AGLU +19 316
#note there are lots of Is out... might want to play GUI(T)AR here for that reason and for defense #findingsmall
>Mark_: DDIO O10 DIDO +18 216
>jackson: IINRRSZ B6 .RIZ +14 330
>Mark_: BG 8A G.B +18 234
>jackson: EIIMNRS M12 MI +16 346
>Mark_: ?CEILOR 14E COILERs +69 303
>jackson: EIINORS 9B .INE +19 365
#note mistracked, didn't think he had an out
>Mark_: EOPR H11 PRO.E +24 327
>Mark_: (IORS) +8 335
Player 2
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