Game Details
Player 1
#player1 Edwin Edwin
#player2 Arie Arie
>Edwin: IIIII -IIIII +0 0
>Arie: ACDDINN 8D CANDID +26 26
#note This is fine.
>Edwin: IIIII -IIIII +0 0
>Arie: AAELNQT F6 QA.AT +36 62
#note Also fine.
>Edwin: EORZ D8 .ROZE +32 32
>Arie: EFIILMN 7E F.IL +19 81
#note Lots of plays are close, and this is one of them. Sim prefers some other plays by a slim margin, but many of them promote long term board development that I don't want with an early lead (such as FLIED G4, FILMI G2, even FIND G5). I though this was a good defensive choice, and still do.
>Edwin: EINNRTT 12C R.NITENT +59 91
#note Scored as 68 and not caught.
>Arie: AAEIMNU 11B MA.E +36 117
#note This is a little too nervy. There are only 4 As unseen, but still - it also takes a front S hook. The sim likes ANI E11, and I like it too in retrospect.
>Edwin: EJO 13A JOE +26 117
>Arie: ?AAIINU A8 INIA +28 145
>Edwin: OW 14A OW +29 146
>Arie: ?AESTUU 15A ETA +45 190
#note I correctly eschewed AUTEUrS here. The spot Ed has created is really dangerous and it has to go, even if I must retain the clunky UU leave.
>Edwin: OR 9I OR +7 153
>Arie: ?DLOSUU B2 mODULUS +70 260
#note Best bingo.
>Edwin: AEGNORT K5 NEGATOR +85 238
>Arie: KLPTUVY A1 YUP +29 289
#note Not great - not sure how I missed KELPY H11 and APTLY 8K. Also, YUK on the other side of mODULUS is better than this.
>Edwin: ?CEEISS 4B .EhISCES +72 310
>Arie: KLLOPTV H10 KL.PTO +36 325
#note this is fine.
>Edwin: EMNX 8K .XMEN +66 376
>Arie: ABDELVW H1 WAV.D +36 361
#note POW 3A for 26 actually wins a sim - there are a lot of bingos I can get. 7/19 shot of EVADABLE, VOIDABLE or EVADIBLE, DEVERBAL, ABSOLVED/BESLAVED. Since Row 3 is the best bingo line the ones through the E in AXMEN are likely to survive - and I am down by quite a bit and am not in great shape to outrun after WAVED.
>Edwin: GV N7 V.G +7 383
>Arie: ABEFLRU J6 FA +29 390
#note This wins a sim - threatens to continue scoring with the BELRU leave, evens the score, doesn't empty the bag. I'm fine with this.
>Edwin: EGHHIR L1 HIGHER +42 425
>Arie: BEELRUY 1L .ERL +21 411
#note This threatens to go out with REBUY in two spots. It's the right idea, but HEBE in the same spot is better - scores more and threatens to go out with BURLY or TRULY.
>Edwin: BIIOS 13A ...S +28 453
>Arie: BEUY N1 .EBUY +20 431
#note Play was okay but not great - some real errors in here. I couldn't withstand Ed scoring 223 points in three plays.
>Arie: (BIIO) +12 443
Player 2
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