Game Details
Player 1
#player1 Opponent Opponent
#player2 Kenji Kenji
>Opponent: ADEELRU -U +0 0
>Kenji: FRTTTWY 8H FRY +18 18
>Opponent: ADEELPR J3 PARLE.ED +70 70
>Kenji: AIRTTTW 4I W.TT +14 32
>Opponent: DEFHIWX K9 HEX +34 104
>Kenji: ?AEIRTV H8 .AVoRITE +92 124
>Opponent: DFINQVW G13 QI +44 148
>Kenji: EEEHINU F14 HE +27 151
>Opponent: DEFNOVW 5E VENDO. +25 173
>Kenji: EEIIJNU G3 JI.NI +21 172
>Opponent: AFGOTTW 15A TOWAG. +33 206
>Kenji: CEEIMTU 14A UM +18 190
>Opponent: ABBCFNT 11E CAB.B +20 226
>Kenji: CEEEIKT 3J .EEK +24 214
>Opponent: FILNRTU L10 FURL +30 256
>Kenji: CEEEIST 6I E. +8 222
#note Just playing CESTI here is better.
>Opponent: AIMNNRT M7 MINT +18 274
>Kenji: ?CEEIST 8L C.TE +27 249
#note Competely whiffed on EvICTEES here, which is very ironic. CEnTESIMO I actually saw but isn't worth it.
>Opponent: AGINOOR H1 GOO +21 295
>Kenji: ?AEIOSS I11 .ES +21 270
#note IOTA is probably better, but I worried that Quackle might actually wake up and learn how to play Scrabble. I feel as if bingoing here just doesn't make sense. IOTA is the alert play here, and bingoing is second. If I could put Quackle on a rack like AINR I would play agonises in a second, but from my view Quackle's range is much, much wider.
>Opponent: AINORSU 1A AROUSIN. +80 375
#note That officially sucks.
>Kenji: ?AEILOS K1 LE..S +32 302
>Opponent: ADINNPS F10 D.N +8 383
#note This is really awful Quackle.
>Kenji: ?AAIORZ 1K .AZAR +45 347
>Opponent: AAGINPS N6 PA. +15 398
>Kenji: ?DIIOOY E4 O.OID +9 356
>Opponent: AGINOSU 8A GONA.S +27 425
>Kenji: ?ILY 14L sYLI +19 375
>Kenji: (IU) +4 379
Player 2
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