Game Details
Player 1
#character-encoding UTF-8
#player1 Tony_Sim Tony Sim
#player2 Ryan_Wee Ryan Wee
>Tony_Sim: AABDIRY 8H ABRAY +28 28
>Ryan_Wee: ?ACINNS L7 C.ANINeS +74 74
>Ryan_Wee: DINOOTX (challenge) +5 79
#note Not high enuf to spot the best move, and I also wasn't 100% on the S hook.
>Tony_Sim: ADEEEIO K10 IDEE +21 49
>Ryan_Wee: DINOOTX 10H TOX.. +28 107
>Tony_Sim: AEGOOOR 9H ROE +23 72
>Ryan_Wee: ADEINOY M9 YE +31 138
>Tony_Sim: ACEGOOR N6 CAGE +19 91
>Ryan_Wee: ADGINOU O7 GU +21 159
>Tony_Sim: EIOORRS 12J R..O +4 95
>Ryan_Wee: ADHILNO M12 .NO +12 171
#note I started to see a silly game taking shape at this point. Tragically, I totally forgot about the ART-I back hook!
>Tony_Sim: EEGIORS N14 GO +14 109
>Ryan_Wee: ADHHILN I7 A...N +8 179
>Tony_Sim: EEFIRST O10 FRIESE +41 150
#note Phony!
>Ryan_Wee: DHHILRT 7H D. +8 187
#note Didn't like HA because of the HART and HA hooks
>Tony_Sim: ?AMSTTW -MTW +0 150
>Ryan_Wee: DHHILRT 7L .L.. +8 195
#note Briefly considered THROE
>Tony_Sim: ?AAIIST 7F AI.. +6 156
>Ryan_Wee: DEHHIRT 8A DITHER +44 239
#note Only 99% on HITHER and felt like it wouldn't hurt to have an H for insurance
>Tony_Sim: ?AIISTW 6E AW +27 183
#note Chickened out of WAITLIS(T)
Best: TAW(H)IrIS
Spot the cool flowery move
>Ryan_Wee: HJMOOPU 5B JUMP +38 277
>Tony_Sim: ?EIISTU A8 .ISUnITE +74 257
#note DISqUIET for 3 more points
>Ryan_Wee: HMNOOVW 4D HOW +37 314
#note OMOV...
>Tony_Sim: ADELLNU G2 NULL +15 272
#note C2 UND(U)LA(T)E- so stylish, and would have kept things much closer. Alos NDU(J)A which still needs getting used to
>Ryan_Wee: MNOPQSV H1 VOM +30 344
>Tony_Sim: ABDEFTT B13 TEF +23 295
>Ryan_Wee: ENPQSTZ B7 Q.N +14 358
#note ZEPS as a riposte
>Tony_Sim: ABDIORT 3C BOD +27 322
>Ryan_Wee: EEIPSTZ C10 ZEPS +36 394
>Tony_Sim: AAIKLRT D10 ALA +27 349
>Ryan_Wee: EITV E12 VITE +15 409
#note TS (1:39) / RW 15:01
>Ryan_Wee: (IKRT) +16 425
Player 2
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