Game Details
Player 1
#player1 Ed Ed
#player2 Carl Carl
>Ed: EEJZ 8F JEEZ +40 40
>Carl: EINNOTU J8 ENNUI +28 28
#note TUNE J5 wins the sim. (-2)
>Ed: BHOTU 9C BUTOH +35 75
>Carl: AAIORTX 8C AX +38 66
>Ed: AB 10E AB +30 105
>Carl: AHIORTW 8A HO.. +42 108
>Ed: DLO 7A OLD +21 126
>Carl: AEIRSTW 11A WARIEST +89 197
>Ed: AAPT A11 .ATAP +33 159
>Carl: ADEELMR 13A .RAMELED +74 271
#note I nearly missed this.
>Ed: AAEGITT 14H AGITATE +73 232
>Carl: ADKLNOW 15L WONK +58 329
#note Too many options here! My strategy was to close down the board and take a 100-point lead. If Ed takes Row 15, I'll close the board down tighter. Or, if Ed opens the board, I'll score well on row 15. Quackle says that WONK 15E is a no-brainer and my play sucks. (-12?).
>Ed: CEIT 11I C.TIE +14 246
>Carl: ADILQSV 15D QAIDS +87 416
>Ed: CLOV M7 CLOV. +14 260
>Carl: IILMPRV H6 VI. +6 422
#note Quackle again hates this play, opting for RIP 12M, but I think I must be right. The only way I lose is if Ed gets two bingos, and VIE effectively eliminates that possibility. (-11?)
>Ed: EFY 8L F.EY +42 302
>Carl: ?GILMPR O1 GRuMPIL. +104 526
#note Good grief!
>Ed: DIOSU 4J SODIU. +18 320
>Carl: EGNORRY K2 GO.N +10 536
#note Quackle plays YEN 5K. (-3?)
>Ed: ENO 2K .ONE. +12 332
>Carl: ?EFRRUY 12L FRY +39 575
#note I couldn't figure this endgame out. Turns out there are no out-in-twos if Ed plays optimally. FRUG 12L is best. (-16)
>Ed: EINRS 12C IS +17 349
>Carl: ?ERU 6E cUR.E +9 584
#note REVUE (-2)
>Carl: (ENR) +6 590
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
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