Game Details
Player 1
#player1 Siri_Tillekeratne Siri Tillekeratne
#player2 Matthew_Larocque Matthew Larocque
>Siri_Tillekeratne: AIV 8H VIA +12 12
>Matthew_Larocque: ADLMNTY 7I MALTY +26 26
#note I didn't see MADLY.
>Siri_Tillekeratne: AFR 8M ARF +23 35
>Matthew_Larocque: DEKNNOT L4 KEN. +16 42
#note I randomly couldn't see KNOT in the same spot. I hated the leaves after 9L OK/9K TOKE, but perhaps they are too many points, they both sim best.
>Siri_Tillekeratne: INRU M2 RUIN +16 51
>Matthew_Larocque: DJNOOST L1 JO +19 61
>Siri_Tillekeratne: ET K5 TE. +14 65
>Matthew_Larocque: ADINOST N8 .OD +8 69
#note 2G TANDOORIS! Tough to see that through OR.
>Siri_Tillekeratne: EOR O8 .ROE +12 77
>Matthew_Larocque: AINRSST 12I SANTIRS +75 144
#note I guess STRAINS has the best defense, but I used up too much time on the previous turns so I slapped this down in a hurry.
>Siri_Tillekeratne: AEN 13L ANE +14 91
>Matthew_Larocque: ?ABCELR 14F CABLERs +70 214
#note I saw CURABLE, but I couldn't decide if that was the correct spelling or if it was *CUREABLE. These types of words aren't consistent, but it appears that dropping the E is the normal way to spell them, while keeping the E is an alternate spelling that usually applies, but not always. *CUREABLE and *HIDEABLE are a couple of the exceptions. You'd think *HIDEABLE would be valid if HIREABLE is. CURABLE/CALIBRE/CALIBER all score 75 and sim noticeably better than CABLERS. Oh, and you cannot drop the E in NOTICEABLY!
>Siri_Tillekeratne: AZ 14N ZA +46 137
>Matthew_Larocque: ACEEGOP 15G GOA +29 243
>Siri_Tillekeratne: DEHIOTU 11D HIDEOUT +76 213
>Matthew_Larocque: CEEEGIP 12A CEPE +32 275
#note I'd definitely play PICE in hindsight, Es are always valuable when they start running out. *VALUEABLE
>Siri_Tillekeratne: FOP 13B FOP +37 250
#note And this wouldn't have played after PICE, either!
>Matthew_Larocque: EGILSTU 10E GI +13 288
#note I paused before deciding to go the defensive route. The board is kinda hard to bingo on after this, and also hard to score a lot of points on in general. A 38 point lead is pretty decent in that situation.
>Siri_Tillekeratne: X O14 .X +27 277
#note Shrug
>Matthew_Larocque: ELLSTTU 14A UT +16 304
#note Maybe LEFT, but it would really suck if he had the Y hook.
>Siri_Tillekeratne: DY 2K D..Y +16 293
#note See!
>Matthew_Larocque: EELLQST -LLQ +0 304
#note All I need now is for Siri to draw the Q instead of me...
>Siri_Tillekeratne: IIVW -IIVW +0 293
>Matthew_Larocque: BEEOSTW 1N OW +20 324
>Siri_Tillekeratne: INRU A8 RUNI. +21 314
>Matthew_Larocque: BEELQST -QL +0 324
#note Let's try this again. The B seemed pretty useful to keep.
>Siri_Tillekeratne: W G13 W.. +11 325
>Matthew_Larocque: BEEHIST K9 HIS. +38 362
#note What a draw... but is this a mistake? B9 HE isn't foolproof though, he does still have row 3. Any bingo he does play will be weak, and he has a good chance to draw the Q after all that turnover. I think I have to play HISN.
>Siri_Tillekeratne: ?DEILOS B3 DOILiES +63 388
#note B2 IDOLISE/MIDSOLE score 70, but he'll end up Q stuck no matter what. It would have been interesting if he had delayed the bingo. Sim indicates that he wins significantly more often after plays such as dropping his L or his D at 15I to form GOAL/GOAD. 75-80% instead of 56-62% for the various bingos.
>Matthew_Larocque: ABEEGLT A2 LAG +14 376
#note Of course, I end this game missing an -ABLE bingo. This is second best, but it was a significant spread-costing second best.
>Siri_Tillekeratne: EIMNQV 3H VINE +11 399
>Matthew_Larocque: BEET 1A BEET +42 418
>Matthew_Larocque: (MQ) +26 444
Player 2
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