Game Details
Player 1
#character-encoding UTF-8
#player1 cesar cesar
#player2 jay_levin jay levin
>cesar: AAENOUV 8F UVEA +14 14
>jay_levin: BY 7H BY +24 24
>cesar: AENOPSS J5 OPES +28 42
#note jeez, sigh, totally missed the anagram of OPES -- PESO. even 6H OP is pretty decent. OPES is just like "here be my guest and score some points / bingo". -7 #knowledgemedium
>jay_levin: AAFN F6 FA.NA +18 42
>cesar: ACINORS 4H RACINOS +79 121
#note i actually did not see RACINOS at K1 at all, it's still better, can't sacrifice 6 pts like that. -3.5 #findingmedium
>jay_levin: AQT 3G QAT +28 70
#note he laid it down at 3K first and then took it back. i would not sacrifice 13 pts like that - he could easily draw the S, and if i draw the S, then i'm burning an S...
>cesar: BEFLNUW 11E FLUB +27 148
#note maybe K3 WIFE?
>jay_levin: OX N4 .OX +26 96
>cesar: EMNOPSW 3K MOW +32 180
>jay_levin: GR 5I G.R +22 118
>cesar: DEGNPRS 2J PED +22 202
#note i did consider G10 DUNG but i didn't want to open it up for him after his last play or two. his rack kind of smelled of blanks (i can smell them) and i thought i should keep it a bit closed. i maybe could play H1 GNAR too, or 5M GOD or something. either way, i'm in decent shape. -3.5 #strategysmall
>jay_levin: ??AHILO 12H AIrHOLe +73 191
>cesar: GNORSTY O7 GYRONS +43 245
#note i considered not burning my S. i could save that spot, or let him burn equity trying to block it. what do you think? i could play 1G GYNO keeping RST. or even GYNOS keeping a more synergystic RT. -2 #tacticssmall
>jay_levin: INZ E5 ZIN +31 222
>cesar: AEHIRTV N10 HA. +28 273
#note very annoying, playing HAE instead of HIE. i still do this crap too often. -5 #tacticsmedium (or what is this? i have no idea how to qualify this dumb error)
>jay_levin: ALNU 1L ULNA +21 243
>cesar: EIIRRTV M7 VIER +18 291
>jay_levin: DN H11 ..ND +7 250
#note i should have played BAITH instead of HAE or HIE, maybe.
>cesar: DIILRTT G14 ID +6 297
#note giving him ES as a leave. i also have to assume that he doesn't know BANDA (for the purposes of getting lucky, i mean). matt did a similar play to this one a few weeks ago and i lost because i didn't block it. in this case, my rack is so garbage that quackle thinks i should mostly ignore it and try to clean up my rack. he probably won't bingo - the bag kind of sucks, but there's big tiles out there so his next score is going to suck for me. the main problem with ID is that it only reduces his average score by about 13 next turn (from 61 to 48), which is not enough to warrant making such a bad sacrifice on my end. so this situation is not at all similar to the one two weeks ago, when i actually had a great block. i really should have done some math here and realized ID was bad. 13K IRID is the play -- -7.5 #strategymedium
>jay_levin: DEES 15D DEE.S +51 301
>cesar: EILRTTT K9 TIT.ER +18 315
#note maybe TITHE keeping the R hook for next turn? quackle likes 12A TITLE, which seems counterintuitive to me, but i think i need to keep scoring spots open for myself too. -2.5 #strategysmall
>jay_levin: KO F13 OK. +35 336
#note god no
>cesar: IIJLTUW 1G LITU +16 331
#note i wonder if i should actually exchange. quackle likes 14J WRIT. at this point in the game i'm low on time and not thinking straight; there's a lot of Es to draw so if i play WRIT i give myself a chance at JEU (which is hard to block) or even JOULE. i need to play faster and stop taking so long on every play so i have time to actually think here. -7 #strategymedium
>jay_levin: EGIM 14J G.IME +24 360
>cesar: CEIJOTW 12A TWICE +27 358
#note no win here, i suppose this is the wrong move though
>jay_levin: AEEERT B10 RE.ET +20 380
#note if he plays b11 TWEE he just sticks me with the J, but i only played TWICE to hope for some miracle
>cesar: JO A9 JO +11 369
>cesar: (AE) +4 373
Player 2
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