Game Details
Player 1
#player1 LW Laura Wolfson
#player2 JJB John J. Bulten
>LW: ?BDEGOZ -G +0 0
#note 0:36 [24:24] LW's judgment is somewhat validated in that trading G is worth 40.6 (only BG is a better trade, 41.5) and is better than e.g. gazebo (39.8). However, points are safely available with bodge# (57.0, or 16.4 diff), bez#, and dzo#.
>JJB: AIKOOPS H4 OKAPI +24 24
#note 1:07 [23:53] JJB neglects pooka 28 (5.1 diff), and okapis 34 due to placement is 1.0 diff.
>LW: ?BDEOXZ 6F ZO. +32 32
#note 0:38 [23:46] Boxed 43 impressively parallels all tiles (16.9 better static value). If opting perpendicular, Quackle prefers adz(e) or boozed. The distinction may seem unimportant with LW's embarras du choix and her certainty of holding the lead awhile, but every turn counts.
>JJB: ?AELOSU 7F Am.OULES +73 97
#note 2:58 [20:55] JJB considers azulejos 66 to thank the tourney's director, Ryan Fischer, for teaching it to him; but he knows better opportunities are available and searches for ampoules, from LW's favorite language. A bit more work would find espousal 76 in the same place.
>LW: ?BDEIIX 8L DIXI +49 81
#note 2:03 [21:43] LW straightforwardly makes the first optimal play of this matchup.
>JJB: AACOOTW 5H .OTOW +24 121
#note 2:05 [18:50] JJB starts unconvinced that this is better than cowed 22, until he sees the leaves.
>LW: ?ABEGNR 9B BANGERs +72 153
#note 0:37 [21:06] Another overlap opportunity, baronage d5, plays for 15 more!
>JJB: AACEIJU 4K JAI +39 160
#note 1:23 [17:27] JJB takes the lead back with another optimal play and LW is drawing to an empty rack.
>LW: EEEERST G9 .EE +3 156
#note ~0:56 [~20:10] LW may be excluding plays like ee# j2 12 due to closure but her choice is quite risky unless she bingos again soon.
>JJB: ACEGITU H11 ACUTE +32 192
#note 1:40 [15:47] JJB's decision is made easy. Aguti# 26 evaluates .6 better, however, and JJB would've preferred that leave.
>LW: EEERSTT M7 ..TE +5 161
#note ~1:00 [19:10] Again the highest-rated dump is a blocker, et j2 12 (EERST worth 27.4), but LW's play with the same leave does not even open lines. Alternatives are ee# 6i 8 (EERSTT worth 30.9) and tee j1 13 (ERST worth 25.0).
>JJB: ADEGHIU 8A HADE +37 229
#note 4:13 [11:34] JJB absentmindedly draws and mixes 7 tiles instead of 5. His punishment is to see the ostensible 9-tile play figurehead 15a 107 (such plays are technically legal if not challenged) that will never go down. LW sees AFIR and removes FR. JJB thinks he is scoring well but does not know hidage# 51 (21.7 diff).
>LW: EEEIRST F9 .E +8 169
#note 3:29 [15:41] LW is starting to be concerned about duplication and the single-E dump is still available; this leave may work better in French, in which LW prefers to anagram. The parallel ee# 10c 9 rates 1.5 better.
>JJB: AGIMRSU 15A MISARGU. +86 315
#note 0:38 [10:56] JJB correctly recalls guramis# and gourami(e)s but, being the only bingos in the rack, they do not play. Pressing on for better, he unwittingly phonies, and both players think he has not misargued* his case. A simple check, losing potentially only 5, would have helped LW, who is holding a much more bingo-prone rack. The best triple-double on leave is mauri# 36.
>LW: EEIRRST M2 RE. +6 175
#note 3:18 [12:23] Yet again LW, thwarted in bingo search, makes a 1-digit play when a good 2-digit play exists (riza# 13 or xi 11, diff up to 5.7, although at this point she might prefer re/er 8 in 3 placements).
>JJB: HNNNTUV 14B HUN +26 341
#note 1:22 [9:34] Hun(t) n10 is much better and does not really open as JJB feared, but Collins trumps by 7.1 with unneath# 23. Honorable mention to uneath# 21 and nuthin 10, much better than JJB's alternates of nth and ninth that do not use the U.
>LW: EIIORST 2F RIOTISE. +62 237
>LW: EIIORST -- -62 175
#note 0:26 [11:57] Holding the fifth consecutive 7-point rack that does not play, LW tries a French-inspired word. JJB had providentially seen the root in crosswords and argues correctly that riotise# is a noun (as is riotize#). Io# 10a 11 is not very appealing to the eye but mathematically indicated.
>JJB: AAENNTV 13A VAN +24 365
#note 1:32 [8:02] After taking 10 seconds to decide to challenge, JJB is thankful for another obvious play. (Taverna scores the same but without bingo leave.)
>LW: EIIORST 4G I. +2 177
#note 0:16 [11:41] Again eschewing io# 11 (12.5 diff) and xi 11 (relatively closing), LW commits to open another line.
>JJB: AEFLLNT O3 FLATL.NE +62 427
#note 0:55 [7:07] JJB is proud of his bingo but as a professional probably should have seen fellation 84.
>LW: EFIORST 13G O.TFIRES +76 253
#note 0:44 [10:57] JJB has had no weak plays and leads by 250, so although LW is about to make a significant comeback the moral-victory bingo has come too late.
>JJB: DEGORTV 3B GROVED +31 458
#note 1:05 [6:02] JJB jumps on turnover and blocking, not noting that his beloved n10 spot is still available! Verst 46 rates 11.7 higher, and vogs and verso also play there well.
>LW: INNOPSY N10 YIN. +29 282
#note 1:47 [9:10] LW finally uses the spot, but, because she cannot reach the triple, tiyn 35 and ny# 29 rate better.
>JJB: BCDIMRT D1 BR.MID +28 486
#note 3:33 [2:29] JJB pretty well gives up on leave, recognizing LW is more likely to go out, and finds a play only .4 behind bromic 30. Both later chat about the variations on this root, the favorite being bromelia(d).
>LW: LNOPSWY 1D .LOWN +30 312
#note 2:41 [6:29] The best pair of outs (in either order) is blowsy 42 and pawned 16, netting 10 more than blown 30 with spry 18. LW is not minded to take risks (blowy 39 with sneap 17, and powny# 47 with leans 8, are also nice); this is game 6 with 4 to play today.
>JJB: CQT K12 Q. +11 497
#note 0:09 [2:20] JJB sees no difference in placement, not realizing that he is correctly blocking prys# 20.
>LW: PSY 2K SP.Y +18 330
#note 2:04 [4:25]
>LW: (CT) +8 338
#note LW has come back by 91 points but was plagued by a heavy series of non-go racks, having repeatedly to make the hard choice among several 2-letter plays. JJB made no plays under 24 except his last and benefited from such synergy that even his overdraw was a playable rack emptier; but he did not make it a 500 game. Points improvable based on tiles played: JJB 25, LW 58. Points improvable based on values: JJB 71.6, LW 100.0.
Player 2
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