Player 1 |
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#player1 Mike Mike
#player2 Charles_Reinke Charles Reinke
>Mike: AEEEGLT 8B LEGATEE +70 70
>Charles_Reinke: ARY 7G YAR +22 22
>Mike: ACIOSUW 6F CAW +26 96
#note OW 9F sims best.
>Charles_Reinke: IJN 9A JIN +16 38
>Mike: DIORRSU J7 DOUR +15 111
>Charles_Reinke: LR G5 L...R +9 47
>Mike: AGIORST 4B ORGIAST +77 188
>Charles_Reinke: AEENNSS B7 A..ENNESS +72 119
#note Best bingo played against me all week.
>Mike: DHIOTVX 13A V.XT +28 216
#note Just take the points with XI or OX.
>Charles_Reinke: HIPU 11A U.HIP +20 139
>Mike: BDEHIMO 10D HOB +23 239
#note HEMOID K9 sims a little ahead, as it starts the process of shutting down the bottom right and turns over more tiles to chase the blanks. I don't mind this, though.
>Charles_Reinke: EO A13 .OE +26 165
>Mike: CDEIIMO 5D ID +15 254
#note Again, the sim wants me to play at K9 (in part because DOURA is a word, which I'd forgotten). Could also live with OMIT H1.
>Charles_Reinke: FUY C2 FU.Y +27 192
>Mike: CEEIMOZ F2 ZO. +32 286
#note EMO B2 looks a hair better.
>Charles_Reinke: AEO 2F .OEA +13 205
>Mike: CEEIMPR H1 M.E. +18 304
#note Somehow, I don't really have a good way to use this spot. Inhibiting it with plays on line J (EPIC, EMIC, etc.) seems best.
>Charles_Reinke: AEGTU 8J .UTAGE +24 229
>Mike: CEIOPRT M4 OPER.TIC +64 368
>Charles_Reinke: ABILLNT O5 LIB.LANT +61 290
>Mike: ?DEFMNV L1 VEND +30 398
#note Maybe just VUM 9I, to leave more tiles in the bag and force Charles to randomize his rack if he wants to leave me a one-in-the-bag endgame to solve.
>Charles_Reinke: IQ B1 QI +32 322
>Mike: ?EFMNRW 12D NEWeR +35 433
#note Though this doesn't come up on CP's radar, this is good enough to outrun everything (there's no way to block both spots for AIKIDOS, and the bingo you're about to see is his highest-scoring one).
>Charles_Reinke: ?ADIKOS 13I DAKOItS +87 409
>Charles_Reinke: (FIM) +16 425
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