Player 1 |
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#player1 Mike Mike
#player2 Will_Anderson Will Anderson
>Mike: ?ABMRSS 8B SaMBARS +76 76
#note I spent a good two minutes staring at this, trying to convince myself I wasn't making it up. Blame the pressure of playing Will, the ever-present zoo of being at table 1, the distractingly cute annotator sitting next to me...but at least I got it right.
>Will_Anderson: TXY B6 XY.T +30 30
>Mike: BEILNOZ F6 ZO. +32 108
#note I'd been looking for -IZES plays at B2-B8, so when the spot changed I think I tunneled on that. Thus missing BIZONE.
>Will_Anderson: AMR A5 RAM +21 51
>Mike: BEIIKLN 10A NIBLIKE +92 200
#note I had to count this about five times. Blame Will, blame Table 1, etc.
>Will_Anderson: AEGY C3 YAGE +26 77
>Mike: AAEFHLQ 11E FAH +39 239
>Will_Anderson: CDENR 4A CR.NED +35 112
>Mike: AAELLQT H5 QAT. +13 252
#note I strongly considered trading here, but talked myself out of it (for once). With this kind of lead, I need to start taking control of the board. As you'll see, this kinda didn't happen...but I didn't mind.
>Will_Anderson: DEEIPST I1 DESPITE +78 190
>Mike: ?ADELLO J7 ALLOwED +62 314
#note Quackle wants to pass up the bingos and play DOLLED 1D. I certainly considered it, but figured the 3x3 line was really difficult for Will to hit with a random rack. I can deal with the line next turn, unless Will deals with it for me.
>Will_Anderson: JW E3 J.W +26 216
>Mike: AGIORRT 1F GOR.ITA +30 344
>Will_Anderson: ILN C10 .LIN +12 228
>Mike: EFNORST J1 .F +26 370
#note The game's basically a lock at this point, so why not get greedy?
>Will_Anderson: ACNOOR 13G CAR.OON +28 256
>Mike: EHNORST M1 SHORTEN +82 452
>Will_Anderson: GIV H12 V.GI +36 292
>Mike: DEEEOPV L3 PEE +20 472
#note DEEP D12, or whatever.
>Will_Anderson: AIU A9 U.AI +7 299
>Mike: DEOOUVW L10 VOD.U +18 490
#note At 14A instead.
>Will_Anderson: EIINTUU 15K UNITE +29 328
>Mike: EEOW N6 WOE +29 519
#note OWE N2. (-4 = -164/19 = -8.63/gm.)
>Will_Anderson: IU 13B U.I +3 331
>Will_Anderson: (E) +2 333
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