Game Details
Player 1
#player1 JJB John J. Bulten
#player2 AH Andy Hoang
>JJB: EGPRSUX 8D XERUS +40 40
#note 0:38 [24:22] With both players at 8-1 from the round robin and AH leading heavily on spread, this is the championship game, with a tie going to AH. AH jokes about getting totally creamed, but it didn't work out exactly that way.
>AH: DUW 9C WUD +23 23
#note 1:08 [23:52]
>JJB: ?GJMOPT G7 J.MP +26 66
#note 1:04 [23:18]
>AH: HIV E5 HIV.. +24 47
#note 0:28 [23:24] All straightforward plays so far.
>JJB: ?AAGIOT H1 AGITAtO. +86 152
#note 2:26 [20:52] JJB is concerned that agitato plays nowhere and then sees the S and plunks down agitatos* with confidence and internal doubt. AH permits, but like volti from game 5 this does not pluralize. This rates 38.7 better than Quackle's agios in the same spot, but only if opponent does not challenge.
>AH: EEIMNT H10 EMETIN +31 78
#note 1:03 [22:21] AH keeps the pressure on and JJB holds for 2 minutes, as emetins is not in his immediate study list. Hematin(e)/hematein also played.
>JJB: EGIILLT I5 GIT +20 172
#note 3:34 [17:18] Lit 18 undoubles for 1.9 better value; wiglet 20 and tile i10 19 are also better and more impressive.
>AH: AOP J5 OPA +36 114
#note 0:29 [21:52] AH is quick to use the premium next to the vowel.
>JJB: CEIILLO 4C LOCI +27 199
#note 1:34 [15:44] Quackle finds the impressive overlap ceili i9 25. JJB finds the even more impressive phony hook loci/chived*, misremembering the 5-hook list; ostensibly 3.5 better, but his third unintentional phony of the day.
>AH: Q 3G Q. +21 135
#note 1:02 [20:50]
>JJB: AEILRTY 13B ALTERI.Y +82 281
#note 0:33 [15:11] Afterward JJB shares his meaningless mnemonic of reality: whinger coat (by Kramer Convention, delete vowels).
>AH: ABNOO - +0 135
#note 0:10 [20:40] The speed and obscurity, and the availability of interlay, should have suggested to AH that this was genuine; instead he chooses this moment to challenge. His bingo acumen is still sufficient to fight back from here if draws are favorable.
>JJB: DFIKSUZ 6B KUF. +21 302
#note 2:15 [12:56] JJB advertises this dump's utility the second time today. However, better (and better-scoring) plays include futz (by 7.7), fiz 35, kulfi(s), zouk, adzuki, and fluid!
>AH: ABNOO 14A ABOON +28 163
#note 0:26 [20:14] AH starts his comeback immediately, is already plotting a followup underlap, and is still playing in the blitz range of the clock.
>JJB: DIILSSZ I1 DIS +24 326
#note 4:35 [8:21] This fair find is almost even with zill c1 26 (.3 diff).
>AH: ABNR 15A BARN +45 208
#note 1:09 [19:05]
>JJB: ILRRSUZ 11H .URR +12 338
#note 4:19 [4:02] Again zill is better, and JJB usually likes words he's played earlier the same day (game 1). Ruly i10 18 is the parallel, worth 8.4 more value.
>AH: EGHNT K1 THEGN +28 236
#note 0:21 [18:44] AH continues the right kind of pressure on the score, the clock, and the bag.
>JJB: DEILSWZ L8 WIZES +49 387
#note 1:52 [2:10] This play laments the inaccessibility of swizzled.
>AH: EOV 8L .OVE +30 266
#note 0:24 [18:20]
>JJB: ADDILOO 1K .IDAL +21 408
#note 0:44 [1:26] The duplicate-clearing power of ado 22 is worth 8.3 over; azido is close.
>AH: FN M7 F.N +14 280
#note ~1:35 [~16:45] AH has the bingo lines open but is not finding it and it's getting late for a single bingo to save the game.
>JJB: ADEELOO 2M OE +11 419
#note 0:21 [1:05] JJB is getting too confident of winning and is entertaining the thought of a bingo himself; oe/go/agone is a better dump by 5, and doe plays there for 9.3 better.
>AH: E M1 ..E +8 288
#note ~5:15 [~11:30] AH is now pretty confident of drawing at least a face-saving bingo.
>JJB: ADEELNO 15H .ODAL +7 426
#note 0:27 [0:38] JJB has no bingo and puts down a proforma block, but AH has drawn into both bingo lanes. Plays like need 17 are worth 10 better.
>AH: ?ACRSTY O5 AnC.STRY +66 354
>AH: (EEEN) +8 362
#note AH saves his spread with an out bingo; actressy and yachters were also available. JJB realizes the dubious honor of winning the last game with two phonies, not just one. Points improvable based on tiles played: AH 0, JJB 15 (AH made no obvious errors besides challenges). Points improvable based on values: JJB 45.9, his best metric of the day.
Player 2
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