Game Details
Player 1
#player1 Will Will
#player2 Ed Ed
>Will: ?DNQSTU 8G SUQ +24 24
#note Tempting to do 8D QUINT setting up SQUINT but it hooks with too much other stuff to work well (QUINTA/QUINTE). SUQ is best. In an effort to track my time usage I've started recording the time left on my clock when I made my move, which I will start adding to my annotations. It's time to start considering taking way too long on easy moves to be an avoidable mistake. 24:23
>Ed: OPX 7F POX +25 25
>Will: ?DDFNRT -DDFN +0 24
#note First considered G5 FROST, discarded for weak leave and needlessly opening triple...then quickly settled on exchanging down to RT, figuring it was as good as anything else. 23:16
>Ed: EMO 9E MOE +10 35
>Will: ?ANPRTY 10C TRYP +32 56
#note Played TRYP over PRAY same spot because it's much more difficult to overlap and I have an A for OPA. Could've played this move faster. 21:20
>Ed: ABDENRS J2 BANDERS +81 116
>Will: ?AANTTU K3 TUAN +20 76
#note Saw both playable sevens here but somehow spaced on the T hook to OP - to make matters worse I took five full minutes looking through all the open 8s lanes. #visionlarge 16:18
>Ed: BOW I1 BOW +26 142
>Will: ?AALRTZ H1 ALTAR +42 118
#note Was thinking AMYTAL for double Z setup before BOW went down, took a second to think of ALTAR. 14:31
>Ed: ACIINT C8 TI.ANIC +20 162
>Will: ?AEEOSZ 8A ZE.A +42 160
#note The only play at 12A Quackle prefers to ZETA with no inference is ZONE, but ZETA has to be a better play. 12:43
>Ed: IIIII -IIIII +0 162
>Will: ??ENNOS 11F StONErN +65 225
#note Took forever here looking for overlaps down column L. The incredible 10C TRYPSINOGEN sims best by a lot, but otherwise STONERN sims quite well on defense compared to the 70 point plays through the C. 7:50
>Ed: EFO 10J FOE +30 192
>Will: DEGGHVY 12H HYGGE +74 299
#note Ed challenged both HYGGE and FEG, not realizing each failed word would be +5 for me. Didn't end up mattering, thankfully. 7:16
>Ed: LR 4J ..RL +8 200
>Will: ADDIJKV 12A JI.K +46 345
#note 6:42
>Ed: AEFIRTU M2 FI.ATURE +76 276
>Will: ADDELNV A12 .ADE +36 381
#note 5:30
>Ed: CDE 8L C.ED +30 306
>Will: DEILNVV D4 VIVD. +24 405
#note Better than 4D VIVDA because it blocks row 6. 4:56
>Ed: HMO 13G HOM +32 338
>Will: EEILLNS N1 LENS +25 430
#note Considered OHONE and ZEL but figured I'd play it safe after CRED and HOM. 1:28
>Ed: AEGORTU O1 ORG +28 366
>Will: EIIIILW 14E IWI +19 449
#note Nope, best sequence is 14A DICE setting up WILI. #endgamemedium 0:29
>Ed: AEOTU 15G EAU +15 381
>Will: EIIL 6B LI.E +9 458
#note A8 ZEL is 4 better. #endgamesmall 0:15
>Ed: OT O8 .OT +4 385
>Ed: (I) +2 387
Player 2
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