Player 1 |
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#player1 orry orry
#player2 jacks jacks
>orry: IJLST 8D JILTS +40 40
>jacks: COOORTW 9B WOO +16 16
>orry: EGR 10B ERG +26 66
>jacks: BCIORRT E10 ORB +15 31
>orry: AQ G6 QA. +13 79
>jacks: ACIRTUX 6E AC.UIT +25 56
#note tough call here, definitely a weird position that took me a while. AX D12 is aggressive and certainly considerable, but it gives back a lot on an otherwise dead board, and then CIRTU doesn't go so far here. BRUX also gives back more than I'd like, I imagine he has X plays fairly often (though I draw EXACT and such quite often). XI/QI just seemed to not do anything proactive for me, whereas ACQUIT cleans out the rack that isn't good for bingoing or scoring. Q seems to think ACQUIT gives back more to him, and BRUX is better for me than for him. #tacticssmall
>orry: ANNNY 13A NANNY +25 104
>jacks: IMRRTVX 5I MIXT +32 88
>orry: EEIIIRS -EII +0 104
#note actual rack
>jacks: ABLRRVW E4 BR.V. +20 108
#note v glad to be bailed out
>orry: DEILORS H8 .OLDIERS +80 184
>jacks: ?AEELRW 15A LEEWARd. +92 200
>orry: EIKPUUY 4C KU.IE +22 206
#note actual rack
>jacks: ACEEEMT 14B CEE +29 229
>orry: ADTU 4J DAUT +27 233
>jacks: AEEIMNT 7I MATINEE +78 307
#note although the E is in the worst position, I also felt that DEMENTIA allows him to bingo back more often cause the letters are more exposed, so they can appear in more places. Q confirms this, he averages about the same after each play but bingoes more after dementia.
>orry: ?EEEPRY C1 PER.Y +28 261
#note actual rack. REE(K)Y looks like a better version of this play to threaten a better triple triple. I didn't really expect him to do this given the score, but it makes sense, and is something that makes DEMENTIA a possible favourite over MATINEE, since I would like to be giving a worse lane in case he opens a really good one (pretty much no matter what he opens I will be blocking the E, cause it's the most dangerous).
>jacks: AFGHINO 8L FOHN +64 371
>orry: ?EELOSZ 1A ZE.pOLES +212 473
#note ow
>jacks: AAGIINO - +0 371
#note didn't see a reasonable way to win so gotta chall
>orry: OP 6M OP +27 500
>jacks: AAGIINO 12D A.O +24 395
>orry: GUV 3L GUV +22 522
>jacks: ADFGIIN 2E FADING +31 426
>orry: ADHIST O1 DASHI +47 569
>jacks: I A12 I. +3 429
>jacks: (T) +2 431
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