Game Details
Player 1
#player1 Mack Mack
#player2 Jack Jack
>Mack: ?ABBCEI H4 CABBIEs +80 80
#note Chickened out of BABIChE! That's certainly more stylish, may not be better though as it takes an S.
>Jack: HOOPT G8 PHOTO +28 28
>Mack: EFIIRTT H12 FRIT +42 122
>Jack: EILORRT 5E RET.ILOR +82 110
>Mack: DEEIINT J1 TIDE.INE +63 185
>Jack: NQU 14F QU.N +33 143
>Mack: ACGHISS L3 SC.AIGHS +82 267
>Jack: ENTV J11 VENT +25 168
>Mack: EGLUUWY 1H WE.LY +45 312
>Jack: AK F10 KA +34 202
>Mack: DEGMUUV E11 VUG +26 338
>Jack: ALP I7 ALP +32 234
>Mack: DEIIMMU M9 MIMED +38 376
#note This scores the most by far but is actually a significant strategic mistake at this score compared to the simple 6F MIB, and Jack's next play reveals why.
>Jack: EEGN N10 GENE +26 260
#note Very smart play by Jack, and a risk he absolutely needs to take at this score - I could of course have an N or an S, but if I don't the SIG hook is extremely difficult for me to deal with and could yield 100+ point bingos for him.
>Mack: AADEIRU 15B AUREI +17 393
#note Now I'm really in a pickle. I could play 11M MED, which is the only way of addressing Jack's opening without giving something equally dangerous back, but I don't think my position is secure enough to do that - he could still bingo on row 2 to bring it within 40, and especially with my bad leave and so many scoring tiles he could easily catch up. I thus decided to do this and concede a big bingo on column O if he just drew it, and then hopefully if he does I'll be able to hold on to my small lead with a new and better rack after AUREI.
>Jack: FO 6F FO. +31 291
>Mack: ADEOTYZ L12 DOZY +54 447
>Jack: ?DEIOSW O4 WEIrDOS +97 388
>Mack: AAENOTU N4 ANOA +18 465
#note Blocking the X bomb.
>Jack: AALNRRX 14A LAX +33 421
#note Jack nearly put RAX down before smartly going with LAX since RAX gives me JOUSTER! We both overlooked XYLAN though, which is best by 3
>Mack: EJOSTU 15L .OUS +21 486
#note Somewhat surprisingly, it appears I can force Jack to get stuck with either an R or N here - just GENET is apparently best by 5 rather than the out in two.
>Jack: ANRR 4L .R.. +9 430
>Mack: EJT 7D JET +16 502
>Mack: (ANR) +6 508
Player 2
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