Player 1 |
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#player1 Will Will
#player2 Curtis Curtis
>Will: DEGHPRX 8F GREX +24 24
>Curtis: EHKNOR 7H HONKER +30 30
>Will: ?DEHIMP L6 H.MIPoDE +86 110
#note HEMP probably a smidge better but I was on a quest to get Curtis to at least hold. No dice.
>Curtis: DINV 13I VIN.D +26 56
>Will: ?ABEFGO K9 GOBA. +32 142
>Curtis: RR F8 .RR +6 62
>Will: ?BEFFOV J12 B.FF +26 168
#note Was considering BIFF vs BEVOR, completely whiffed the best play of MEFF. That being said, sim indicates the plays are quite close.
>Curtis: AELLMT 6C MALLET +16 78
>Will: ?AELNOV 15J .OVEAL +48 216
#note It's funny, I feel like I have a tendency to make a lot of open moves, immediately regret them, and then change course completely. In this case, FOVEAL is definitely better than bingoing.
>Curtis: AADIOTU O8 AUTODIA. +83 161
>Will: ?CELNNQ -NNQ +0 216
#note K4 NECK scores too many points not to play, and Curtis may not know SNECK. Don't think I counted it up. Kept CEL for GRRL and future -CK plays if I brick my draw.
>Curtis: ENW N9 NEW +19 180
>Will: ?CEEILW 9F .EW +20 236
>Curtis: IIIII -IIIII +0 180
>Will: ?CEEILT D1 dELIC.TE +70 306
#note Getting lazy, once again don't think I counted up the points of the bingos hooking GRRL, and I think I must have flat-out missed CELIBATE for 6 more points.
>Curtis: AESZ 1D .AZES +39 219
>Will: ANORSTY N1 AROYNTS +88 394
>Curtis: NPU M1 PUN +20 239
>Will: EGINOTU O1 TEGU +46 440
>Curtis: AAEIRST C8 ARISTAE +68 307
>Will: CIJNOOU 12A JO.UN +40 480
#note Better than K4 JOUK and E9 COJOIN to partially block the giant QI spot.
>Curtis: DIIIOQS 10B Q. +31 338
>Will: CIOY K3 YOIC. +35 515
>Will: (DIIIOS) +14 529
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