Player 1 |
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#player1 Kristy Kristy
#player2 Steve Steve
>Kristy: BEIX 8F IBEX +26 26
>Steve: EEILLOO 9G OLIO +23 23
>Kristy: FIK 10J KIF +36 62
>Steve: ?EELNRZ 11I ZEN +35 58
#note New words back-to-back. Very zen.
>Kristy: AMW 10E MAW +18 80
>Steve: ?EGLORV 11A GROVELs +88 146
>Kristy: BNRW C9 BR.WN +26 106
>Steve: AEISTTU D3 SITUATE +70 216
>Kristy: AQT C2 QAT +30 136
>Steve: DEGNOOU A9 DO.GONE +36 252
>Kristy: MPV 7C V.MP +19 155
>Steve: DEGILLU L7 GUL. +9 261
#note 12E GLED scores 26 and probably best. I didn't see it, and went for a play that starts to shut down the board and keeps a better leave, but a 17-point sacrifice seems extreme.
>Kristy: DENR 12K NERD +13 168
#note NUDER to the triple uses the same tiles for five more points, but this has the advantage of opening an extra bingo line, and a dynamic Y hook.
>Steve: DEEIILN N10 DI.IE +22 283
>Kristy: ?CERRST 15A .RECTeRS +86 254
>Steve: AAELNOY 14E AYE +30 313
>Kristy: AIJO O7 JIAO +36 290
>Steve: ADLNNOS 15L DOSA +29 342
#note Quackle says 5c STANOL is best. That's a word I never see, but don't think I'd play it in this instance, as it leaves monster plays along row 15 available and opens up lines for 7-letter bingos.
>Kristy: HPY 13G HYP +28 318
>Steve: CILNNOT 5D .ONIC +14 356
#note blocking the 2x2 line seems right.
>Kristy: FNU F3 FU. +6 324
>Steve: AEHILNT M3 THALI +22 378
#note AH(I) or U(H) both block the possibility of FEATURES, as well.
>Kristy: AAEERTU 4I EART. +16 340
>Steve: ENS J13 ENS +17 395
>Steve: (AEU) +6 401
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