Player 1 |
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#player1 Chris Chris
#player2 Will Will
>Chris: AEFRTUW 8D WAFTURE +84 84
#note [CL] added my real racks to Will's anno
>Will: ACEGINO 7G AGONIC +22 22
#note This plus a play through the C seemed like my best bet for long-term openness to execute a comeback. GONIA looks very easy to close.
>Chris: AALLNQT 6C TALAQ +28 112
>Will: CEEEKOR L3 RECO.K +38 60
>Chris: AEGILNT 3G INTEG.AL +72 184
>Will: BDEELNP 8L .ELP +30 90
#note Quackle prefers 2F BLEEP for 7 more, saying Chris only gets 2-3 more points on average on his next move whereas I do exactly as well after both moves. I suppose the nice thing about BLEEP is that it makes two lines that can't be closed simultaneously except with a play through EN from H1.
>Chris: EHIOOSV O1 EISH +43 227
>Will: ABDENPT N2 B.AND +37 127
>Chris: AAOOSVW 9H VAW +27 254
>Will: BEEIPTX 9B IBEX +30 157
>Chris: ADNOOSS 10A DOON +21 275
>Will: EEEJPTY C3 JET.Y +38 195
#note Not loving closing row 2; it might be worth doing 5D JEE instead to keep it open. Quackle gives JEE 17% bingo to JETTY's 19%, but when I do bingo after JEE, especially from the P of KELP, it's a bomb. Very close moves.
>Chris: ANRSSTZ 10F ZAS +40 315
>Will: EEGPRRV 4A PR.VE +26 221
>Chris: DHINRST 10J THIRD +24 339
>Will: EGILOOR A10 .OGREL +30 251
#note Just trying to reach for blanks and generate more space; keeping IO isn't ideal but plays through the P of PREVE that have better leaves also negate my most immediately threatening pathway back into the game (the 9x).
>Chris: DIMNOOS A4 .OIND +24 363
>Will: EIINORT 14A .RIONITE +70 321
#note OK, bingoing with a natural is a great start
>Chris: EMOSSUU 15D MUSOS +49 412
>Will: ??EFIMU 2D FErmIUM +81 402
#note Hoo boy, was that lucky.
>Will: (AEUY) +14 416
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