Game Details
Player 1
#player1 JD JD
#player2 Sandy Sandy
>JD: AAESSTT 8G TA +4 4
#note is AT actually better?
>Sandy: AFGO 9F GOAF +18 18
>JD: AEISSTU F9 .U +5 9
>Sandy: ABCELRS 11B CABLERS +76 94
>JD: AEIMSST J4 ASTEISM +76 85
>JD: ELORRTV (challenge) +5 90
#note setting up the C hook on purpose for future use
>Sandy: IRTUV 5E VIRTU. +18 112
>JD: ELORRTV B9 VE.TOR +26 116
#note I've got pretty good letters, and I should be pressing the issue and opening lanes rather than blocking a useful vowel for my consonant-heavy leave.
>Sandy: BIIN H1 BINI. +24 136
>JD: ALMNNNR 13A N.NMAN +16 132
#note NORMAN has the same EV even though LN is typically worse than LR. I guess ILN might be better than ILR?
>Sandy: DQU 2F QU.D +34 170
>JD: ?AEELRW 1H .EWAiLER +89 221
>Sandy: NOX A13 .OX +32 202
>JD: AEGIOOU 3C EUOI +19 240
>Sandy: EEKS H11 .KEES +42 244
>JD: AGOORWY M1 .OGWAY +26 266
>Sandy: AEY 14F YA. +27 271
>JD: HIJLOOR D1 JO.R +38 304
>Sandy: DDEEG K10 EDGED +20 291
>JD: EHIILLO L10 HOI +29 333
#note for some reason I chickened out of HELIO this game. HEIL would also be a major upgrade.
>Sandy: ERZ M11 REZ +32 323
>JD: EFILLNP N1 .F +20 353
#note tricky pre-endgame, what to try? my idea with this was to block the R and wait, and possibly draw LAPJE/POLJE, but I also drop my odds of pulling the blank if it remains unseen. After the game I wanted to play INFILL at 8J, but that gives Sandy a golden chance of simply bingoing out through the L to win. Now I think PEN at N10 looks most proactive - block some column N bingos, turn over 3 tiles, and block column O next turn. but this comes at the cost of giving her a place to play bingos sometimes.
>Sandy: IP J13 PI +15 338
>JD: EILLNNP N10 PEN +21 374
#note at the time I was quite worried about Sandy scoring with HADJ, but there's not so much I can do to prevent it anyway. The best play I can find is counter-intuitive - NIL at L6 leaving ELNP. The reason it has a chance is because I retain the draw for LAPJE/POLJE, and drawing an A is particularly destructive because I can draw PENAL at N10 for a huge score. Just playing PEN usually loses because it either gives up a column O bingo, or just gets outrun when I don't draw the A for the PENAL extension.
>Sandy: ?CDHITT 8J .TCHeD +42 380
#note her best play, nice find. Blocking plays like this is part of why NIL was a strong play.
>JD: AILLNO N10 ...AL +25 399
#note the only win, only had a couple of seconds to find it. Lucked into one of the 9.5 endgames that I could win.
>Sandy: IT O14 IT +8 388
>Sandy: (ILNO) +8 396
Player 2
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