Player 1 |
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#player1 Mike Mike
#player2 Thomas_Tremont Thomas Tremont
>Mike: EMOQRSX -MOQ +0 0
#note Figured I'd experiment a little bit. Sim has the book play of exchanging QX first, followed by -OQX.
>Thomas_Tremont: ABIKT 8H BATIK +32 32
>Mike: EOORRSX 9H OX +38 38
#note OXO is just a smidge better.
>Thomas_Tremont: NOPR G9 PORN +24 56
>Mike: EENORRS L8 .RONE +18 56
#note ENORS is, while not great, worth fishing to. ER 10I wins the sim.
>Thomas_Tremont: FG 10F F.G +21 77
>Mike: EEFNRST 7I FET +31 87
#note Or FE, or just fishing the F with FAX.
>Thomas_Tremont: ACLLS 13C CALLS +24 101
>Mike: ADENRRS M2 DARNERS +80 167
#note It somehow didn't register that ERRANDS scored two more, though the sim has the margin smaller than that.
>Thomas_Tremont: DIQ D12 Q.DI +30 131
>Mike: DEENOTU 4H DEUTE.ON +74 241
>Thomas_Tremont: EEJ H1 JEE. +36 167
>Mike: EHIMRUV O3 I.HUME +33 274
>Thomas_Tremont: BLTU 15B BU.LT +7 174
#note ...
>Mike: AEORTVZ 2F ZO.A +33 307
#note OVERT 13I, saving the Z for later, sims silghtly ahead.
>Thomas_Tremont: AYY K10 YAY +32 206
>Mike: AEORTVV J11 VAV +21 328
#note The only high-simming option that doesn't open the triple.
>Thomas_Tremont: GHLOSU 14J SLOUGH +36 242
>Mike: AEEOPRT 15M TOE +29 357
>Thomas_Tremont: EIOW F2 .OWIE +19 261
>Mike: ADEMPRS E3 DAMPERS +94 451
>Thomas_Tremont: AG 1H .AG +13 274
>Mike: ??AENNW 7D N. +2 453
#note It's never been the best play, but I completely spaced on the S-hook on CALLS. This makes the bingos unblockable, and WET J6 the sim winner (beating out actually bingoing by a mile).
>Thomas_Tremont: CIIIIRT L1 CIT. +14 288
#note CRIS 9B actually stops everything!
>Mike: ??AEINW C3 tINWArE +74 527
>Mike: (IIIR) +8 535
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