Player 1 |
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#player1 jonathan_kent jonathan kent
#player2 cesar cesar
>jonathan_kent: II -II +0 0
>cesar: ADIOPRT 8D PAROTID +76 76
>jonathan_kent: ?AEILNN E6 AL.NINEs +64 64
>cesar: CEOOPST D11 OP +18 94
#note oof. i saw POSTCODE relatively quickly, and spent about 2 minutes trying to talk myself into playing it. i answered it correctly while studying maybe a couple times in the past few months. i barely looked through the O but it's embarrassing to miss OTOSCOPE! i also don't know why i would try SWIPLING* and crap like that and not POSTCODE. also, POCO is a better fish. overall, a pretty bad move.. lol. -35.5
>jonathan_kent: DEGINRU G2 GUERID.N +64 128
>cesar: CEEOSTW C11 WOE +23 117
>jonathan_kent: EEGIV 5F G.IEVE +20 148
>cesar: CCEERST 12B C... +8 125
#note aggro AF; nothing else sims even close.
>jonathan_kent: FOO B12 .OOF +20 168
>cesar: ?CEERST A6 CERiTES +87 212
#note amusing draw. i saw FiERCEST of course, but i thought it made sense to take the S hook so that it wouldn't turn into a race to the S. i don't know how quackle accounts for that or whether it's even a consideration at all. maybe just take the points and prevent him from scoring there. -3
>jonathan_kent: AINQY 3C YANQ.I +36 204
>cesar: DEFHHMX 4B HEX +49 261
>jonathan_kent: BE A14 BE +31 235
>cesar: DFHMOTT L5 DOTH +24 285
#note i always have a few turns per game where i am ultra slow. i think i spent maybe about 6-7 minutes on this move. the large majority of that time was spent trying to convince myself that MOTT was indeed a word. eventually, i decided to play it safe, plus uglify a couple of lanes a little bit. i still didn't like it though. if i was 100% on MOTT i would play it despite the defensive considerations. -6.5
>jonathan_kent: AER 5B ARE +24 259
>cesar: EFJMNTU 2A JUT +27 312
#note after spending so much time on the last play and not being ahead by enough i quickly threw this down. it makes sense but he's going to have AJI very often, and i didn't think of that in the 3 seconds it took me to play this. it's all right.
>jonathan_kent: AI A1 A.I +30 289
>cesar: EEFGMNT 8L .EFT +30 342
#note now i'm not ahead by enough to keep playing closed. well, i think. M6 FEM sims almost the same, and i might prefer it.
>jonathan_kent: AU 7A .AU +4 293
>cesar: EGMMNOU O4 MOUN. +10 352
#note this is most definitely not a Cesar play. i made it fairly quickly, and i wasn't a big fan of it. it seems to only barely cut down bingo %. i even realized before i made the play that i had the case E, which makes his bingo % much lower, but i didn't talk myself into 7G DUM, the sim winner, and most likely the best play. -12.5
>jonathan_kent: L 6D L. +13 306
>cesar: EGILMVY I8 .VY +13 365
#note i can be decent at defense if i have enough time, but i was running very low here because of wasting time on postcode and mott. sheesh! gotta play faster. IVY does cut down his bingo % a bit, but 7I MILTY cuts it down too, and is a MUCH better play obviously! -16
>jonathan_kent: K 10D K. +15 321
>cesar: AEGIILM H10 MILAGE +37 402
#note now i don't care about giving him bingo lanes as this should be able to survive most bingos, especially if i draw the Z.
>jonathan_kent: STW I3 ST.W +28 349
>cesar: ABIORSZ 13G Z.RIBAS +58 460
>jonathan_kent: ADILNRS 14J NADIRS +31 380
>cesar: O 7N O. +7 467
#note i made some serious mistakes under time pressure and was bailed out by the bag. i gotta trust myself and play words, or at least limit my time ruminating on whether a word is good or not and decide that faster!!
>cesar: (L) +2 469
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