Player 1 |
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#player1 Esther Esther
#player2 JD JD
>Esther: ADLO 8F ODAL +10 10
>JD: DEEIJLU 7H JEU +23 23
>Esther: BI F6 BI. +11 21
>JD: ADEEILU 9G AIDE +28 51
>Esther: DIY 6J YID +28 49
>JD: ?ELOUUV J9 .VOLUE +19 70
>Esther: AELRT 5I RATEL +23 72
>JD: ?CEITUY 12H CU.TY +26 96
#note might as well take the 4 extra points for YITE
>Esther: AFU H12 .AUF +27 99
>JD: ?EEEIIT 13L EE +9 105
#note this play and the next were pretty dubious. keeping the second I has too much disaster potential, might as well just exchange, or at least keep the much stabler EEIT?
>Esther: AQT E5 QAT +30 129
>JD: ?EIIINT N12 INTI +11 116
#note this obviously feels worse in hindsight than it actually was, but it's also just not very good. Instead of giving up a ton of free points, I should just play INIA at 13E, or even fish an I for 8, or score some actual points with TEIN at 4L for 20. instead I set her up beautifully
>Esther: EIKNOOS O6 NOOKIES +89 218
>JD: ??DEINR 14B INtERl.D. +70 186
#note I was reeling at this point. there isn't much better to do than play this, at least.
>Esther: FO O14 OF +32 250
>JD: EEHIRST L3 HE.. +16 202
#note I need a lane. fishing at 13B risks her shutting down all of my bingo chances.
>Esther: COW 3K C.OW +24 274
>JD: AEIRRST C8 RETRAI.S +68 270
>Esther: AHP 8A HA.P +36 310
>JD: ELMOSTV 2M MOL +24 294
#note I liked this a lot because there's only one E left to overlap at 1M, and I keep one. but even better, I can play MOT and set up ST at O1 - it won't be easy for her to block because only AAEI fit at O1 afterward!
>Esther: GNPR 12A PR.NG +22 332
>JD: EGSTVXZ 10N X. +25 319
#note if I had the vision to play MOT last turn I would've had ZELS for 86 this turn - that was my game-losing play. instead, I'm forced to fish for ZETA.
>Esther: BEINNOR 1H BONNIER +91 423
>JD: EGSSTVZ 9M ZE. +35 354
#note start with GOSS at 11I
>Esther: AAGMW 11I M.A +18 441
>JD: GSSTV L10 ST..S +14 368
>Esther: AGW 2G GAW +16 457
>Esther: (GV) +12 469
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