Game Details
Player 1
#player1 Joey Joey
#player2 Steve Steve
>Joey: BCDOOPU 8G PUB +14 14
#note I was so intent on getting rid of the B that I never considered COUP.
>Steve: AWY 9I YAW +24 24
>Joey: CDEMOOT 10H DEMO +36 50
>Steve: KSU 11I SUK +48 72
>Joey: ?ACOTTT 7I ATT +15 65
>Steve: ENRTY 12K ENTRY +35 107
>Joey: ?CCNOOT N7 CONCe.TO +84 149
>Steve: DIR O12 .IRD +28 135
>Joey: ABDEILT 8L BL.T +27 176
#note I didn't see the tricky ALB L8, which is much better.
>Steve: FNO 13I FON +22 157
>Joey: ADEEEHI 6J EIDE +13 189
>Steve: EPRX 14G PREX +59 216
>Joey: AEEEEHS 15F HAE +28 217
#note Nothing's eeeeasy.
>Steve: HIILN 5K NIHIL +30 246
>Joey: DEEEEOS 15J OE +12 229
>Steve: IQ 9F QI +17 263
>Joey: DEEENOS 9M O.E +9 238
#note NEEDLE O1 is the play here. I guess I was afraid to part with any of these rare consonants.
>Steve: EJRU O1 JURE. +39 302
>Joey: ADEENSZ 3J ZANDE. +32 270
>Steve: ATV E13 VAT +13 315
>Joey: AAEISSS 13C SA.ES +24 294
#note Such an awkward rack, especially on a board where esses weren't very helpful. The seldomly used ASSAI is a better play.
>Steve: FLOU 12A FOUL +28 343
>Joey: AIIIORS 10E OI +17 311
>Steve: GN C10 GN.. +5 348
>Joey: AEIIIRS A11 I. +5 316
#note These I's are ultra annoying, but if I can just draw one of those triple-triples, all would be forgotten.
>Steve: AW 11C .AW +25 373
>Joey: AEIILRS A8 SER.. +24 340
>Steve: ?AGGMRV B6 GRiM +15 388
>Joey: AIIL 4G ILIA +16 356
>Joey: (AGV) +14 370
Player 2
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