Game Details
Player 1
#player1 W W
#player2 Seth Seth
>W: GIOTTUW 8D OUTWIT +20 20
>Seth: AINVY F4 VANI.Y +14 14
>W: GILLNRY 5E R.LLYING +98 118
>Seth: ABOR H1 BORA. +24 38
>W: ADHOOQR J2 QAD. +34 152
>Seth: EEH 4D HE.E. +26 64
>W: EHIOORU 3C OOH +23 175
#note Hoping to play something a little less volatile with the Q than QUIRE.
>Seth: BMO E8 .MBO +23 87
>W: AEEINRU 2J .UEAN +28 203
#note I suppose that'll do
>Seth: GILNNOS 11B SNO.LING +59 146
>W: EIIORSZ H8 .RO.IZES +54 257
>Seth: AGJ 2A JAG +25 171
>W: ACCEIPT C9 CA.TIC +26 283
#note I could just do 1M PIC and continue max offense, but I liked CANTIC for defense and more tile picks for blanks.
>Seth: DEIO A1 E.IDO +45 216
>W: AAEEIPV 4J .EAVE +26 309
#note This felt pretty forced...I could do L4 AGAVE, but Quackle far prefers DEAVE.
>Seth: ?AEFRRT 15H .TRAFERs +92 308
>W: ADINPUW O4 DIWAN +46 355
#note Better than WAIN to block the O column completely and cripple the R of STRAFERS.
>Seth: EEPTX 14A EX.EPT +38 346
>W: ?EIKPTU N10 KIPpE. +42 397
#note Yes, I saw PUKIEST, but got confused - I knew there was something CSW-ish about it, but couldn't figure it out. The answer is: PUKY# is CSW, PUKEY is new to TWL and compares. The nice thing is that among non-bingo plays, KIPPER looks pretty good - I should be able to outrun even Seth's best sequences. However, 14K KITE leaving PU? might be even better.
>Seth: EFMRSSU A12 FR.E +33 379
>W: DLTU 1M LUD +16 413
>Seth: MSSU J8 SUMS +32 411
>Seth: MSSU -- -32 379
#note A pretty darn good desperation try.
>W: T B1 T. +4 417
>W: (MSSU) +12 429
Player 2
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