Player 1 |
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#player1 rowland rowland
#player2 cesar cesar
>rowland: IIIIII -IIIIII +0 0
>cesar: ??GHQUU 8D QUaHaUG +106 106
>rowland: EFV F7 F.VE +11 11
>cesar: DEEGSUX K8 SEXED +45 151
#note i did see K3 EXUDES, but i didn't want to give up easy points overlapping the X, and wanted to control the board more. I guess quackle doesn't think it matters. -4
>rowland: EFINR L9 FINER +38 49
>cesar: BGJNNTU M7 JUT +26 177
>rowland: AAMM E10 MAMA +20 69
>cesar: BEGNNRU D11 BUN +24 201
>rowland: HPT 12B TH..P +12 81
>cesar: EGINORY 14J GOY +23 224
#note the G is a great tile, particularly with EINR, so i shoulda just played 14L YO. -8
>rowland: EK 8M .KE +21 102
>cesar: AAEINOR B8 AERA.ION +70 294
>rowland: ADOR A6 ROAD +24 126
>cesar: EEELOSW 15A E.OW +33 327
>rowland: AIRW 15H WAIR +26 152
>cesar: CEEILLS H12 CLE. +12 339
#note LISLE G10 is fine, no need to be greedy. -1.5
>rowland: ILOY 6A .OILY +10 162
>cesar: EGILOSS 5E OGLE +20 359
#note this is actually a pretty bad move with the Z out. if there's a way i'm going to lose this game, it might be like this. i should probably do something like GOY.
>rowland: AIRZ H1 ZAIR. +45 207
>cesar: DINRSST M7 ...S +21 380
#note maybe just DINTS or NITRIDS or something....
>rowland: CNO C3 CON. +12 219
>cesar: ADINRST 3G D.STRAIN +74 454
>rowland: DEEINST O6 NE.DIEST +60 279
>cesar: BEILOPT K2 P.OB +16 470
#note didn't realize DISTRAINT was good
>rowland: AITV 2M TAV +18 297
>cesar: EILT 2D TELI. +10 480
>cesar: (I) +2 482
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