Game Details
Player 1
#player1 Jack Jack
#player2 Wes_Eddings Wes Eddings
>Jack: ADDEEOS 8H ODE +8 8
#note ODEA 8H/8E or EDDO 8E or DOE 8G or ODE 8H, everything is really close.
>Wes_Eddings: ?INOSSZ H8 .OZINeSS +101 101
>Jack: ADEOQSU 14H .UQ +32 40
#note (S)UQ over QUA G11 because i keep the A for ODEA and i keep more lanes open, including an N which could definitely be helpful.
>Wes_Eddings: ABIRSTV J2 VIBRAT.S +73 174
>Jack: ADENORS 5D ADORNE.S +86 126
>Wes_Eddings: AEEW 6E AWEE +35 209
>Jack: ADEJLNN D1 JNAN. +40 166
>Wes_Eddings: CEIU 1D .UICE +42 251
>Jack: ADELLOP 11E OED.PAL +40 206
>Wes_Eddings: IW 10F WI. +39 290
>Jack: HLNNRTY 3H TH.NLY +32 238
>Wes_Eddings: ABGR 12C GARB +24 314
>Jack: AAEKMNR 9G K.A. +31 269
>Wes_Eddings: CLOT 13B COLT +23 337
>Jack: AEEMNRT 7F EM +21 290
#note I regretted this play right after I played it. Row 7 is a lane that I need to keep open so that he has to worry about more than just row 15 and VER(JUICE). At this points, I'm feeling like I can maybe come back and win if I can bingo or draw the V. But by playing EM at 7F, he follows by blocking row 15, and then I'm pretty much required to draw the V because he can shut down any bingo lane I open up. ME C3 might be the play. Or C2. I did consider these spots but was actually hoping to keep VER(JUICE) as an option, and by playing C2 or C3, it would likely get blocked by a play on column B. ME 2M is pretty agressive but i kinda like it! Maybe just EM 10K. Sim of course likes EM 7F but... I think that's picking up the times when opponent plays 8A and opens 2 lanes, which I will hit a lot of the time, but I don't think Wes would open those lanes unless it was more than, like, 40, in which case i'm kinda screwed anyways. I think in hindsight I like ME 2M.
>Wes_Eddings: FGLO 15D FLOG. +13 350
>Jack: AEFNPRT 12K AFT +14 304
#note Didn't like that FP draw to AENRT and now row 15 is gone and I already killed row 7 myself, uh oh. where's he V?! I also like what CP finds: FA C3 opening B4 lane. FE also an options since there's only one A and 4 Es left. That's a nice improvement
>Wes_Eddings: ERV 1A VER..... +60 410
#note gg, as they say
>Jack: EHNPRRT 3C H.RP +18 322
>Wes_Eddings: DEIIT 8B TEIID +15 425
>Jack: EENORTU M11 U.E +6 328
>Wes_Eddings: AY 7C YA +20 445
>Jack: ?EINORT 13M .T +2 330
#note I had the right idea that i don't want to bingo right now, but not with a play like ET without the A. Then again, most one tile play-offs give him full info and he probably will be able to block. So maybe I should bingo.
>Wes_Eddings: EGIMOUX 13H .X +33 478
#note he can block my bingo
>Jack: ?EIINOR N5 IRONIEs +61 391
#note Lucky to get this down to conserve spread a bit. I'm happy to have stayed in this game after the ooziness/vibrates start and all his scoring of awee, juice, and wiz. I think the AEEMNRT turn was really interesting.
>Jack: (EGIMOU) +18 409
Player 2
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