Game Details
Player 1
#player1 Matt_Graham Matt Graham
#player2 Joshua_Sokol Joshua Sokol
>Matt_Graham: HM 8G HM +14 14
>Joshua_Sokol: ?AEEFNU 9F FEU +17 17
#note Defense wins again. 7G EAU is the play here. It makes Matt's like extremely difficult if he wants to get a play down.
>Matt_Graham: DFI I9 DIF +19 33
#note weird to choose this over 10H
>Joshua_Sokol: ?AEEENO 11I .EE +12 29
#note FOE gave less back, but I think I wanted stuff more open and I liked the AEON? leave a little bit more than AEEN?.
>Matt_Graham: DGR 10H G.RD +21 54
#note FOE works out better perhaps
>Joshua_Sokol: ?AEKNOP 12J PEAK +29 58
#note PAK does similarly well in a simulation, since it gives me a better chance at a bingo next turn, but I think the 5 points are good here, it's a close game and I don't want a vowelly draw to throw me behind
>Matt_Graham: ARX 13L RAX +34 88
>Joshua_Sokol: ?DENOSU L4 fONDUES +73 131
#note mENUDOS scores 2 more but is more variant. I think I should take the 2 points, or at least play lOUDENS to give worse tiles back
>Matt_Graham: ?EGNOTT 6E uNGOTTE. +62 150
#note He put this down, then hesitated, took it back, and put it back down. When he put it down I was pretty certain it was a word, but when he hesitated, I hesitated as well. Maybe it's one of those words that isn't actually valid but should be? But UNGOT is good, so I should have realized that this had to be good as well. It's because of UNROTTEN# perhaps that I had my doubts. I snap-challenged, since it also blocked my best play.
>Joshua_Sokol: AINNRSW - +0 131
#note I could still just play W(E)AN and tie the game up, but I decide to throw 35 points into the trash.
>Matt_Graham: BIJ K3 JIB. +35 185
#note really shaking my head at this point
>Joshua_Sokol: AINNRSW 14N IN +22 153
#note Decided to spook Matt here with this. I can hit some things but my range is definitely worse than he expects.
>Matt_Graham: EGT 14J GET +11 196
>Joshua_Sokol: AINORSW 15E WARISON +85 238
#note wow. He gave me a spot. that's ridiculously unlucky
>Matt_Graham: DEORSTV 8K D.VET +27 223
>Joshua_Sokol: ANOOOSV 14E ONO +16 254
#note This didn't seem intuitive, but keeping AO rather than OO is very big, and so is keeping something that can sort of score (the V)
>Matt_Graham: BILLR H1 BRILL. +27 250
>Joshua_Sokol: ACIORSV N2 COVARI.S +80 334
#note wow
>Matt_Graham: AYY 13C YAY +27 277
>Joshua_Sokol: ACHIIMU 2F CU.IA +15 349
#note I didn't have a great feeling about this, but I knew it was the right play. Block the R, the I, keep very good scoring tiles, go up 72 points...
>Matt_Graham: AEORSTU 4A OESTRUA. +68 345
#note I blocked two bingos, but not this one.
>Joshua_Sokol: AHIIMQZ C2 QI. +24 373
#note D9 HAMZ(A) will get me Q stuck sometimes, so I have to hope he doesn't have something to the Y. TELEPLAY or ALLOTYPE play
>Matt_Graham: OW 14B WO +15 360
>Joshua_Sokol: AEHILMZ 15A HEM +37 410
#note -10 to D9 ZAMI(A). I knew this was bad but I was so shaken up, I just wanted to make sure I wasn't missing a 7. I saw ANTELOPE through the O.
>Matt_Graham: AEELNPT 10C LANE +13 373
#note -24 to EN(GIRDS). Seems my endgame error-inducing is still flawless
>Joshua_Sokol: AILZ B9 ZA +20 430
>Matt_Graham: EPT 1J PET +10 383
>Matt_Graham: (IL) +4 387
Player 2
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