Game Details
Player 1
#player1 Jeremy_Hall Jeremy Hall
#player2 JD JD
>JD: EJU 8F JEU +20 20
>Jeremy_Hall: EGLMPRX I5 PLEX +32 32
>JD: DUY F8 .UDY +19 39
>Jeremy_Hall: AGHIKMR E11 MIG +26 58
#note cool, although my play isn't top on static it kills the sim. limits comebacks and sets up a sweet 45-point play.
>JD: IU 5I .IU +10 49
>Jeremy_Hall: AEEHKRS D12 HARK +45 103
#note tunnel vision on completing the setup. putting the K in the triple lane actually gives back more points on average than placing the E - should play HAKE to keep a potent ERS leave.
>JD: ?CGINOT C6 COTINGa +66 115
#note in this case, COVETING would've gone down, so I lucked out! also, he should definitely be playing TOCKING and holding the blank.
>Jeremy_Hall: EEESUVY 15C S.EEVY +48 151
#note with an S hook on the board, YEUK might become worthwhile.
>JD: EIW 8A WI.E +24 139
>Jeremy_Hall: ADEELOU J2 AUD.O +14 165
#note COUDE def better, doesn't open and keeps stronger leave. also blocks E.
>JD: DIINRST G2 NITRID.S +66 205
#note the cost of not finding COUDE is magnified since he ended up having a bingo that I would've blocked with optimal play (not to focus too much on a sample size of 1)
>Jeremy_Hall: AEEELNO 4C OLEA.E +14 179
#note my goal here was to come up with the blank, without which it was going to be hard to bingo. another option is LENO or LONE because the bag is pretty consonant-heavy, but I'm not a huge fan
>JD: ?EIOOPS A8 .hOOPSIE +95 300
#note omg I'm terrible, WHOOPSIE# is CSW-only and I failed to challenge. it rang a bell and I figured he was playing to draw the challenge since he has WHOOPIES available. A valuable lesson in not giving your opponent too much credit!
>Jeremy_Hall: AEELNNO 6I ..NE +6 185
#note reopen quadrant and praybah
>JD: ABH 3C BAH +31 331
>Jeremy_Hall: AEELNOT 13D ..ONE +7 192
#note already a lost cause, whatever
>JD: FINORT 12H FORINT +35 366
>Jeremy_Hall: ADELLTV 6C .LAV. +18 210
#note should probably play VALLATE at 2I to set up 3x3 and pray for jeremy to do something realllllly stupid, since spread doesn't matter to me at this point in tourney
>JD: AENW H1 WAN. +25 391
>Jeremy_Hall: DEELTTZ K11 Z.T +24 234
>JD: AFGR M5 FRAG +14 405
>Jeremy_Hall: ADEELRT 8M .ED +15 249
#note perhaps give up and just play DEFRAG for spread? also GAD may be a little better than GED given tile pool
>JD: IQ 14J QI +44 449
>Jeremy_Hall: AAELRST 15K STARE +32 281
#note GAD would've bingoed X((( best play is SERAL, STARE gives up cheap MOB overlap
>JD: BCMORT 14M MOB +26 475
>Jeremy_Hall: AL 14F LA +15 296
>Jeremy_Hall: (CRT) +10 306
Player 2
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