Game Details
Player 1
#player1 Bing Bing
#player2 ST ST
>Bing: DFLNOQZ -QLFON +0 0
#note I think exchanging is preferable here over FOLD or FOND, but what to keep is not entirely clear. Quackle seems to like keeping ZOND or ZOD. Not sure I agree with this - it seems that any of these leaves would be significantly helped if an E is drawn, so why not trade 5 to maximize the chance of drawing one?
>ST: FO 8H OF +10 10
>Bing: DDIILYZ 7H YID +19 19
>ST: AEN 6J ANE +10 20
>Bing: DIJLOUZ 5H JUDO +33 52
>ST: III -III +0 20
>Bing: BEILOQZ -QIBOL +0 52
#note Another exchange. Keeping just the EZ seemed best here.
>ST: ?AELNNS 9G ENSNArL +72 92
>Bing: AEEESUZ N6 ZEES +40 92
#note Bit of a misstep here - ZEE 8K looks pretty strong.
>ST: AA O5 AA +13 105
>Bing: AAEIOQU K9 .QUAE +28 120
>ST: DEOP 4K DOPE +18 123
>Bing: ADEIOTU 3K UDO +24 144
>ST: AEILRTT 13H LIT.RATE +68 191
>Bing: ABEFINT O12 F.EB +39 183
#note I liked this play better than FLAB - preserves bingo lanes, covers more dangerous hotspot, ANTI leave is not much worse than TINE.
>ST: IKO 2M KOI +23 214
>Bing: AEINOST 12C ATONIES +71 254
>ST: AY 1N YA +26 240
>Bing: ACEHLLU 11C LEHUA +34 288
#note A critical situation. I found the high scoring play and it seemed to put me in good shape, but poor draws soon sunk me. Was there a better move here? I didn't find the best simming play, and I seriously doubt any other human would have found it either.
>ST: ?EEGIST 14B ElEGITS +71 311
>Bing: CCGLNRV M11 CL.NG +8 296
#note Should have exchanged some number here. Not fun.
>ST: IMX 15B MIX +42 353
>Bing: CGMRRVW -CGRRVW +0 296
>ST: BRR 10D BRR +23 376
>Bing: IIMOORW J13 .WO +14 310
>ST: CP 15I C.P +7 383
>Bing: HIIMORW 8N .H +15 325
>ST: IRTV I1 VIRT. +9 392
>Bing: IIMORRW 1I .ROW +14 339
>ST: GNTV B13 G.. +6 398
>Bing: IIMR 15M .I. +6 345
>ST: NTV 9E T +7 405
>ST: NTV -- -7 398
>Bing: IMR 2F MIR. +12 357
#note Blecch.
>Bing: (NTV) +12 369
Player 2
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