Game Details
Player 1
#player1 Jeremy_Hildebrand Jeremy Hildebrand
#player2 JD JD
>Jeremy_Hildebrand: ADEWX 8D WAXED +40 40
#note why not DEWAX??
>JD: BEEIOUW 7E BOWIE +40 40
>Jeremy_Hildebrand: GNS E7 ..NGS +16 56
>JD: AEGRUVY 6F VARY +54 94
#note or VEGA
>Jeremy_Hildebrand: CDL G4 CL...D +14 70
>JD: ?EGNTUV 10B VUG. +17 111
>Jeremy_Hildebrand: EFMT C9 F.MET +28 98
>JD: ?EINPTU B4 PUNiTI.E +73 184
>Jeremy_Hildebrand: AAEMNPS 4D SPA.EMAN +80 178
#note SPAEMAN plays for 6 more.
>JD: AIJOTUU A1 JIAO +41 225
#note Q thinks it's 3 points better to open the row 15 triple line than to keep TUU and score 11 extra. fair enough.
>Jeremy_Hildebrand: AHHT D12 HATH +40 218
>JD: EEEITUU -EEIUU +0 225
>Jeremy_Hildebrand: CDKORRZ -CDKOR +0 218
>JD: AENOSTT 3H NOTATES +77 302
>Jeremy_Hildebrand: DEEEL 15D .EELED +30 248
>JD: BCKRSUY 5J KY +37 339
#note should've tried harder to avoid the BC antisynergy. BUR at A7 keeps CKSY which could become useful, and also blocks a spot. YUCK at 5K too scary because of YUCKO#
>Jeremy_Hildebrand: IZ H1 ZI.. +39 287
>JD: BCLORSU A7 BUR +30 369
>Jeremy_Hildebrand: DEIINOR 1C IRONI.ED +69 356
>JD: CELOORS 14H RECOOLS +85 454
#note jesus, what a horrible decision - DECOLORS is available on row 9! I had been waiting to draw PROBANGS and figured that was a great backup play, but I really should've known this was phony.
>Jeremy_Hildebrand: AF A11 FA +14 370
>JD: IQ 3C QI +24 478
#note good enough. QIS at N1 might be better to block NEURULAR.
>Jeremy_Hildebrand: ?AGLNRU 11E .iNGULAR +66 436
>Jeremy_Hildebrand: (EIIOORT) +14 450
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
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