Game Details
Player 1
#player1 Jason_Li Jason Li
#player2 JD JD
>Jason_Li: ABCIRTU -ABCI +0 0
>JD: EIKLOUX 8C OXLIKE +50 50
#note lucky he exchanged
>Jason_Li: TUZ E8 .UTZ +26 26
>JD: ACIRTUV H1 CURATIV. +92 142
#note also, lucky I have such easy plays
>Jason_Li: EIQRV 2G Q.IVER +26 52
>JD: AADEENU F1 EAU +26 168
>Jason_Li: AAHMR 1K HARAM +41 93
>JD: ADDENNS K1 ..ADEND +24 192
>Jason_Li: DPR F6 DR.P +15 108
>JD: EFGNRSS B5 SERF +30 222
#note a tricky play, but sim likes it
>Jason_Li: AELNOST L7 ETALONS +69 177
>JD: AAEGNNS M7 NAG +19 241
#note this side of the board immediately becomes dangerous if jason plays on column N, but fortunately I have an S for the eventual hook onto column O.
>Jason_Li: EWY K9 YEW +37 214
>JD: ?ABENOS D1 SNEAkBO. +84 325
#note great draw
>Jason_Li: DEFOOW A1 WOOFED +56 270
>JD: AEEILRT O1 .ATERIEL +83 408
#note freaky good draws
>Jason_Li: IJLT 10B JIL. +27 297
>JD: HIINOTU 13I HOI.T +24 432
#note TUI is a great play I didn't think of - still a blank unseen, and TUI makes it basically impossible to bingo.
>Jason_Li: BOY N4 YOB +31 328
>JD: CINOPTU 12G COUP +18 450
#note could also play UP at 12J - I figured playing COUP would let me go out faster. on the other hand, UP guarantees JOINT and scoring plays if I draw the blank.
>Jason_Li: ?EIIMNS J12 ..I +7 335
#note best is INCISE at N9.
>JD: GGINT 14M IGG +12 462
#note I was blocking SEMINA (and SIMNEL which I didn't see). technically I shouldn't block because of MISPEN or MESIAN, but if he doesn't see them then this is better.
>Jason_Li: ?EIMNS 15E MINErS +27 362
#note fortunately he missed both.
>Jason_Li: (NT) +4 366
Player 2
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