Player 1 |
|
#player1 Miki Miki
#player2 Steve Steve
>Miki: EIMPT 8D TEMPI +20 20
>Steve: AABIISV 7C VIA +14 14
>Miki: FOO 9F OOF +21 41
>Steve: ABEEISW 10D WEB +27 41
#note I missed the i hook on PO, and thus the top play -WISE for 42.
>Miki: EE D10 .EE +12 53
>Steve: AAEHISY C11 YAH +25 66
>Miki: H 11C ..H +28 81
>Steve: ADEISUZ 10H SIZED +41 107
#note better to pay ADZ or ADZE in row 7. UH at 13b is an option for an offensive gambit, but I don't care for it given Miki's last fishing play.
>Miki: ENRT J6 NERT. +16 97
>Steve: ?AAEEIU L9 A.IEU +12 119
>Miki: ?AGNNST M3 STANiNG +73 170
>Steve: ?AEIIOQ 13K Q.AI +26 145
>Miki: FGOO B12 GOOF +25 195
>Steve: ?CEINOR 15B .ORNICEs +89 234
#note bingos in the O column, like coiners, score an extra point. This also sets up a mammoth hot spot for the X, which is probably a bad idea here.
>Miki: AEGNRS O8 RANGES +38 233
>Steve: BDEEJWY I5 JEW +28 262
#note i put too much value on holding onto the 11th E. CP likes L1 DWEEB, then k3 JEWED.
>Miki: DLOU L2 LOUD +19 252
#note Bold play. I like the aggressiveness.
>Steve: BDEEIMY 14H BEY +21 283
>Miki: OX 14E OX +52 304
>Steve: DEIIMUV N1 VIE +15 298
#note trying to limit plays in row 1, but Q says MUD n5
>Miki: DN 11K D.N +14 318
>Steve: ADIIMRU N5 MUD +20 318
#note MUDRA for 34
>Miki: ACL 1J LAC +19 337
>Steve: AAIIRTT 6E TI +7 325
#note AIL, 2j gives about a 1 in 4 chance of winning, my play about 1 in 6, according to Q analysis. A sim further tilts the numbers to AIL, 30 percent wc to 16.
>Miki: KOR 13G KOR +21 358
>Steve: AAIRRTT 5G RA. +10 335
>Miki: LLPSU N12 P.LL +16 374
>Steve: AIRTT 6M ..T +3 338
#note should have just limited the damage; thought I was blocking her only out.
>Miki: SU G11 SU. +7 381
#note Miki went a minute over on time
>Miki: (AIRT) +8 389
|