Game Details
Player 1
#player1 Debbie Debbie
#player2 Joey Joey
>Debbie: MTU 8G TUM +10 10
>Joey: BEEJLOO 7E JOE +14 14
#note TUM really makes this rack weak. Maybe OBOLE keeping the J is better.
>Debbie: GHI 6F GHI +24 34
>Joey: ABEELOO 5C OBOE +16 30
>Debbie: AA D4 A.A +10 44
>Joey: AAEEILT 7I AE +8 38
>Debbie: ?AEEIST 4F SErIATE +67 111
>Joey: AEFILNT 9I INFLATE +68 106
>Debbie: NRVY O8 N.RVY +45 156
>Joey: EIIORTU K4 .UI +6 112
>Debbie: ADEGP 10E GAPED +18 174
>Joey: EEIORTU K9 .EU +12 124
#note These are boring yet proper plays.
>Debbie: DEX 3G DEX +44 218
>Joey: EILORTW 11D ROW +23 147
#note I wanted to make it at least someone difficult to underlap, given the scarcity of E's. Also wanted to avoid duplicating R's.
>Debbie: AGR 9D GAR +14 232
>Joey: EIILNPT H1 PI.. +15 162
>Debbie: ITZ C11 TIZ +31 263
>Joey: EILNRTV H10 .NVIER +39 201
>Debbie: ?ALNOOR 1H .OLARONs +80 343
>Joey: CFLLNST 6J F.LL +28 229
>Debbie: HMO G13 MHO +25 368
>Joey: CDEINST 12K DICT. +30 259
#note I knew DISTANCE got a new anagram, but couldn't remember it. DANCIEST fits, but it would only make a dent in the deficit.
>Debbie: COY N4 COY +35 403
>Joey: EINNQST 11J S.Q +23 282
#note Forgot about CINQ. Eventually that will become second nature to look for.
>Debbie: BRSU M11 S.RUB +31 434
#note What you do to a cinq. Not that it would have been possible.
>Joey: DEINNTW C2 INT.NED +22 304
>Debbie: AEKS B2 KAE +31 465
>Joey: W 14G ..W +9 313
#note WETA no longer needs the pound sign. Might as well learn this stuff in a rout.
>Joey: (S) +2 315
Player 2
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