Player 1 |
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#player1 Joanne_Craig Joanne Craig
#player2 Evans_Clinchy Evans Clinchy
>Joanne_Craig: DUUW 8G WUDU +16 16
>Evans_Clinchy: EHINOTY 7F HOY +21 21
#note Decent play equity-wise, though opening the easy hook isn't great. You could make an argument for HONEY. Way worse leave, but 9 extra points and better defense.
>Joanne_Craig: EFGOY 6C FOGEY +30 46
>Evans_Clinchy: AEEINTT 5C ETA +19 40
>Joanne_Craig: GIRT 9H GIRT +19 65
>Evans_Clinchy: AEEIMNT 4E MATINEE +66 106
>Joanne_Craig: CEIRX 5K XERIC +46 111
>Evans_Clinchy: ?ALOTUZ O5 .OLZA +48 154
>Joanne_Craig: DENRS L2 RES.ND +34 145
>Evans_Clinchy: ?BHRTUW 3J WH.T +38 192
>Joanne_Craig: JN N4 J.N +16 161
>Evans_Clinchy: ?BEIRUV N9 BoUVIER +76 268
>Joanne_Craig: FLU 15L FU.L +33 194
>Evans_Clinchy: DEELOOP 10J POO +24 292
>Joanne_Craig: ?AAINPT 10B PATINAs +73 267
>Evans_Clinchy: AADEELQ H1 QAD. +42 334
>Joanne_Craig: GMNO C9 M.NGO +22 289
>Evans_Clinchy: AEEEILO 12B O.EE +10 344
#note This is the right idea - don't exchange the vowels, use them to block up the board and race to the end of the game. The better way to do it is GOALIE, though. Score a little extra, block a little extra, turn over a couple extra tiles.
>Joanne_Craig: BS K8 S..B +21 310
>Evans_Clinchy: AAAEILR 13E ARALIA +10 354
#note Sim appears to favor AIA M7, but I don't think I agree. Feels like with this lead, the most important thing is blocking off bingos, not balancing my leave. ARALIA's best IMO.
>Joanne_Craig: EV H13 .EV +18 328
>Evans_Clinchy: CDEIKNS 2G C.KE +20 374
#note There's a 3/8 chance of her having LISTERIA or SOTERIAL, so I gotta block up here. Though Quackle points out that NICK B2 also blocks and is better for points/leave.
>Joanne_Craig: EILORST 12K STO.E +25 353
>Evans_Clinchy: DIINS 11C .ID +21 395
#note This is wrong because it gives her IRIDEAL! Oops.
>Joanne_Craig: ILR 11M L.R +7 360
>Evans_Clinchy: INS 14A INS +15 410
#note Missed NIEFS C3, oh well.
>Evans_Clinchy: (I) +2 412
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