Game Details
Player 1
#player1 JD JD
#player2 Odette_Rio Odette Rio
>JD: EINPSTX 8G PIX +24 24
>Odette_Rio: JOY J6 JOY +45 45
>JD: AEINPST 9B PATINES +68 92
>Odette_Rio: AENR K4 NEAR +19 64
>JD: ACEFIKU 8A KUFI +48 140
>Odette_Rio: EERW L3 WEER +30 94
>JD: ACEEILZ J2 ZEA +35 175
#note tricky CSW stuff to keep track of. ACIL bingos more than CEIL, but my play is best because it doesn't allow for MZEE#.
>Odette_Rio: LUV M6 LUV +18 112
>JD: CCEILNW M1 CLEW +35 210
>Odette_Rio: AFOR 10E FARO +26 138
>JD: ACIINTU 1K UN.IA +24 234
>Odette_Rio: DNOT C8 ..NTOD +20 158
>JD: ACIOOTV 12C .CTAVO +24 258
#note it does open an easier lane, but the points and turnover seemed to make up for it. if she doesn't hit her bingo next turn she will be in a lot of trouble because then I can block row 13.
>Odette_Rio: AR 8M .AR +18 176
>JD: ?AIILOR 13H RAvIOLI +66 324
>Odette_Rio: AEMRT N10 MAT.ER +28 204
>JD: BEIOQTY 15L BY.E +36 360
#note didn't know YBORE#.
>Odette_Rio: EHT 12L HE. +24 228
>JD: DIMNOQT 11K TOM.N +25 385
#note setting up QI for next turn which is all that matters, NOMAD does it too
>Odette_Rio: DEGSTU 14A GUSTED +35 263
>JD: DDEEILQ 10J QI +33 418
>Odette_Rio: GGHI 3F GIGH. +15 278
>JD: DDEEILO 15D ELIDED +35 453
#note best endgame
>Odette_Rio: ?BNOSS A12 BO.S +30 308
#note she didn't see her out of BISSON#. I also didn't know it.
>JD: O 7I O.. +14 467
>JD: (NS?) +4 471
Player 2
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