Player 1 |
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#player1 John_O'Laughlin John O'Laughlin
#player2 Evans_Clinchy Evans Clinchy
>John_O'Laughlin: BDOY 8G BODY +20 20
>Evans_Clinchy: CILNRRW J6 WR. +17 17
>John_O'Laughlin: AFINT 5I FAINT +26 46
>Evans_Clinchy: ACEILNR 9C CARLINE +75 92
>John_O'Laughlin: ABDIR 4K BAIRD +30 76
>Evans_Clinchy: AADEIOU O1 AOU.AD +24 116
>John_O'Laughlin: KO N2 KO. +28 104
>Evans_Clinchy: EIIMQTU D8 M.QUI +38 154
>John_O'Laughlin: DEGI E7 DE.IG +35 139
>Evans_Clinchy: EEGIPTU 10G TEGU +20 174
>John_O'Laughlin: AIOSYZ 13A ZOYSIA +53 192
>Evans_Clinchy: AAEEIPR A11 RA.EE +45 219
#note ZEA# is the obvious play for leave reasons, but RAZEE actually sims better. The mediocre AIP leave is much improved by the fantastic stuff in the bag, including both blanks.
>John_O'Laughlin: ?EEINTU 4C rETINUE +69 261
>Evans_Clinchy: AAIOPRW 14E OW +28 247
#note This sims best - I need to score and at least try to open a bingo line I'll be able to cash in myself. This spot is a little tricky for him to use.
>John_O'Laughlin: ILMO 15F LIMO +24 285
>Evans_Clinchy: AAEILPR H1 PRA. +18 265
#note Sim likes the fishier PAY C11 best. I dunno - I thought it might be necessary to open the top part of the board for bingos, and I also don't mind losing the R when the bag is full of good bingo-prone consonants. NNNRSSSTTT.
>John_O'Laughlin: ENNT B10 TEN.N +22 307
>Evans_Clinchy: ?AEILLO 14I LObELIA +68 333
#note Ugh. Needed to find something that didn't give back the easy TWS, and I just couldn't spot ALVEOLI.
>John_O'Laughlin: EJT O12 JE.T +57 364
>Evans_Clinchy: FHSSVVX L13 V.X +21 354
#note Best is FITS M3, scoring as much as possible and keeping the X in the hope of something better. But even that is extremely unlikely to win.
>John_O'Laughlin: CEG 2K GEC.. +12 376
>Evans_Clinchy: EFHPSSV F2 SP.V +11 365
#note Best, leaving two decent-scoring ways to go out.
>John_O'Laughlin: HNORST 3B NOH +19 395
>Evans_Clinchy: EFHS 7L FEHS +20 385
>Evans_Clinchy: (RST) +6 391
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