Player 1 |
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#player1 Ruth_Hamilton Ruth Hamilton
#player2 Evans_Clinchy Evans Clinchy
>Ruth_Hamilton: AT 8G TA +4 4
>Evans_Clinchy: ?EEFLRT 9F TELFERs +69 69
#note I thought this had some defensive value, but that's bogus. Just play FLEETER or REFLECT or FLEURET# at F6 for 72.
>Ruth_Hamilton: ARZ F9 .ZAR +33 37
>Evans_Clinchy: EIORUUW 8K OURIE +22 91
>Ruth_Hamilton: OY E11 YO +22 59
>Evans_Clinchy: AIOSTUW 13C TOWS +37 128
#note Sim suggests OUTWAR. I thought about that, but 37 points is a lot of points. Shrug.
>Ruth_Hamilton: EKNRSTT N6 KN.TTERS +74 133
>Evans_Clinchy: ACDDITU 13H ADDUCT. +26 154
#note Unnecessarily reckless. DOUC# D12 is a better choice - it opens a triple-triple, but I have a strong bingo-prone leave and she has seven random tiles post-bingo, so it's favorable for me.
>Ruth_Hamilton: CHIN H11 CH.IN +42 175
>Evans_Clinchy: ?AEGIIN 15H .EnNIGAI +77 231
>Ruth_Hamilton: HOO 14B OOH +19 194
>Evans_Clinchy: BELNRXY 10I EX +55 286
>Ruth_Hamilton: GI 15A GI +11 205
>Evans_Clinchy: ABLNQRY 6J BRAN.Y +21 307
#note Hard to explain why, but I thought making a play in line 6 now would make it easy for me to control the board later. Quackle says to dink away the Q for 11, but I'm not convinced.
>Ruth_Hamilton: AEFLS O1 SAFEL. +39 244
>Evans_Clinchy: ALLOPQU N2 LOP +23 330
#note This puts me in pretty firm control, I'd say.
>Ruth_Hamilton: GIOV K2 VIGO. +18 262
>Evans_Clinchy: AILMNQU 4D QUALMIN. +96 426
>Ruth_Hamilton: IMPS 5C MIPS +37 299
>Evans_Clinchy: DDEEJNU 6B JUN +42 468
>Ruth_Hamilton: BEOR H1 BRO.E +27 326
>Evans_Clinchy: AADDEEV 7E EVADE +19 487
#note Best is the creative AD 7B, which sets up a better spot for DEAVE.
>Ruth_Hamilton: EEIW 8D WE +11 337
>Evans_Clinchy: AD M3 DA +25 512
>Evans_Clinchy: (EI) +4 516
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