Player 1 |
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#player1 James_Frankk James Frankk
#player2 Matt_Canik Matt Canik
>James_Frankk: IISW H6 IWIS +14 14
>Matt_Canik: AGNOPUW 6E UPW.NG +22 22
#note Why would I make a valid play when I can play a phoney that gets rid of GUPW while scoring more than any available option?
>James_Frankk: DGIRT E5 T.RGID +16 30
>Matt_Canik: AEEGIOO I3 AGO.E +14 36
#note GOO(D)IE
>James_Frankk: AFILMPT 4I .OUDA +14 44
>James_Frankk: AFILMPT -- -14 30
>Matt_Canik: CEIINOQ J2 QI +33 69
#note I know he has ADOU, which means he has a U, which greatly increases his chances of hitting a 2J play here. But wait, how much does it actually change his chances? He'd need a T, an S, or the right combination of another vowel and another consonant. Even then, those plays offer me big counter opportunities if I pick up a big-point tile. Let's go.
>James_Frankk: ADOSU 2J .UADS +30 60
>Matt_Canik: CEILNOU D10 OCULI +17 86
#note LIEU 1I, didn't notice that. CUIN(G), didn't notice that. I only really saw LOUN(G)E and this.
>James_Frankk: AEOT 1L TOEA +23 83
>Matt_Canik: EEINRRY 8A EYIN. +30 116
#note ENERGY
>James_Frankk: BEOX 7A BOXE. +50 133
>Matt_Canik: EEFKRRT G8 KERF +21 137
>James_Frankk: EENUV D1 VENUE +26 159
>Matt_Canik: ABEORTV H11 ABOVE +44 181
>James_Frankk: DEJ B6 J..ED +36 195
>Matt_Canik: ACENNRT 15H .NTRANCE +83 264
>James_Frankk: HNRT 13F TH.RN +13 208
#note He spend a really long time before playing this. I'm thinking blank.
>Matt_Canik: AAOORYZ 3B ZO.ARY +44 308
#note Pool's consonant-heavy so I'm not as worried about holding AO. I saw BOOZY, but this holds AZO which will allow me to keep scoring on a board that is not good for that right now, in a game situation where I just need to outrun a bingo to win.
>James_Frankk: HIPS K10 PHIS +27 235
>Matt_Canik: AAEEIMO B1 MA.E +30 338
>James_Frankk: LL 12K .LL +6 241
>Matt_Canik: ?AAEFIO A1 OF +32 370
>James_Frankk: M L1 ..M +5 246
>Matt_Canik: ?AADEIO 11K .AED +12 382
>James_Frankk: ?ILRSTT 1D .eRST +21 267
>Matt_Canik: ?AIO 10K .AtIO +18 400
>Matt_Canik: (ILT) +6 406
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