Game Details
Player 1
#player1 Sean_Wrona Sean Wrona
#player2 Matthew_O'Connor Matthew O'Connor
>Sean_Wrona: AGIMORZ 8D ZIRAM +52 52
#note 24:36
>Matthew_O'Connor: ?ARSTUV E7 V.RTUoSA +70 70
>Sean_Wrona: AGLOOTU D12 GOAL +20 72
#note 23:10
>Matthew_O'Connor: DGO 9G DOG +18 88
>Sean_Wrona: AINOPTU 10I OPUNTIA +70 142
#note 22:22
>Matthew_O'Connor: CGILNS O8 SC.LING +33 121
>Sean_Wrona: IIKPSTW 12L KIW. +22 164
#note WIKIUP, really? Meh, it's still not a major error.

21:13
>Matthew_O'Connor: EE D8 .EE +16 137
>Sean_Wrona: AEFIPST 13L IF +26 190
#note 20:16
>Matthew_O'Connor: III -III +0 137
>Sean_Wrona: AEPSTVY 11I YAP +35 225
#note 18:16
>Matthew_O'Connor: DEHU C10 HUED +33 170
>Sean_Wrona: ENORSTV 14J VET +21 246
#note Quackle has its stupid impulses, such as arguing for ROVEN 14H or VENT M7 when this would seem to be clearly better than either of those considering giving up the column H scoring spot and/or the EVENT hook when I don't have an E in my leave. I firmly believe this is the best play, even seeing all the other options now.

16:27
>Matthew_O'Connor: EINORST M3 TENORIS. +70 240
>Sean_Wrona: ?HNORST 4H HORNi.ST +80 326
#note 14:49
>Matthew_O'Connor: Q 8L Q. +21 261
>Sean_Wrona: AEEERWX N4 .EX +53 379
#note I just played this backwards. I played SEX on this turn, AWEE on the next turn instead of vice versa. AWEE is certainly better since it gives me two different X spots and it would be hard to block both. Thinking of that would have been a much cooler play and it is obviously superior, but I still think this hardly counts as a miss.
>Matthew_O'Connor: ABF 3G FAB +27 288
>Sean_Wrona: AEEOOTW 5H AWEE +34 413
#note Cool, I can still play AWEE! And this time it's a lot safer since unless Matthew has a bingo ending in E, I, or O there isn't much he can do here. If I'd played AWEE on the previous turn, I'd obviously have to worry about row 3 bingos. It blocks very little.

12:10
>Matthew_O'Connor: DIN O1 DIN. +15 303
>Sean_Wrona: EOORTUY 2F YO +18 431
#note I don't remember what my exact rack was, but it was probably this. I had reasons to be concerned about row 2 bingos ending in e and row 1 bingos, but I didn't really have anything worth doing to block bingos on the triple. I mean what, ET N1? He could still bingo on row 2 and he could still have a nine. And I'm not even sure I had the E. The OORTUY is what I'm more certain about. I got burned here, but I still think it's okay. Having said that, OUTED and YOD are still simming the best so I underestimated how much more significant that threat was. Probably my most major error in this game, but it's still not THAT major. Killed my spread for this game though.

10:27
>Matthew_O'Connor: AEEIMNR 1H REMAINE. +86 389
>Sean_Wrona: DELOORU 2J OLD +17 448
#note Yikes, what monster play am I missing? Apparently UREDO, DUO, and UDO on row 1 always win but this only wins 80% of the time? I realize this play was uninspired but I'm failing to see what makes it a major error, as I'm failing to see how I lose after almost ANY play here.

9:03
>Matthew_O'Connor: ABCEIJL 15A JIL. +33 422
>Sean_Wrona: EORTU G6 RE..OUT +9 457
#note Cumulative winning percentage loss via Quackle: 25.7%
Average winning percentage loss: 2.0%
Significant mistakes (1): OLD (it's bad but I fail to see why it's THAT bad)

8:44
>Sean_Wrona: (ABCE) +16 473
Player 2
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