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#player1 Chris_Lipe Chris Lipe
#player2 Evans_Clinchy Evans Clinchy
>Chris_Lipe: AQUY 8F QUAY +32 32
>Evans_Clinchy: AEIOOSV J5 AVISO +33 33
>Chris_Lipe: IIIII -IIIII +0 32
>Evans_Clinchy: EORTTVX 5E OVERT.X +68 101
>Chris_Lipe: AEHRRST 10G TRASHER +73 105
>Evans_Clinchy: BDNPRST 7I B.ND +20 121
#note BYPAST is really pretty! I missed it. This is probably better, though. Stronger defense, and PRST is gold if I hit a vowel or two. Sim likes this.
>Chris_Lipe: EKU 4K EUK +23 128
>Evans_Clinchy: AEEPRST 3E REPEATS +73 194
>Chris_Lipe: ELNOR 2B LONER +20 148
>Evans_Clinchy: ?EEFILZ 1A FEZ +58 252
>Chris_Lipe: EIOOPST 1F ISOTOPE +83 231
>Evans_Clinchy: ?EIIILO K10 .ILI +14 266
#note Too busy grumbling about my bad draw to realize HIOI# was a word. Jesus.
>Chris_Lipe: ADLW 8L AWDL +31 262
>Evans_Clinchy: ?EEIIOU 9C EUOI +16 282
>Chris_Lipe: AIRY 8A AIRY +44 306
>Evans_Clinchy: ?AEIIIN 12J I.IA +8 290
#note Playing from behind with the blank might call for a little more aggression. Sim recommends swinging the triple-triple wide open with INIA L12.
>Chris_Lipe: GGGNN -GGGNN +0 306
>Evans_Clinchy: ?BEIJNW H10 .EJoIN +60 350
#note Burning the blank here is wrong. Very, very wrong. The best play is NEW 2H, according to a 4-ply sim - score a lot now, score with the J next, and leave the board nice and open to bingo two turns from now. Didn't think of it.
>Chris_Lipe: ?EFHNOT 15A FENTHiO. +92 398
#note Doesn't matter, I'm gonna lose either way. He's got FOREHENTS# even if I don't give him this N.
>Evans_Clinchy: ABCMNUW 10B CWM +30 380
#note This at least gives me a ghost of a chance at bingoing? I guess?
>Chris_Lipe: DDEGN 13J D.NGED +29 427
>Evans_Clinchy: ABCLNTU E11 BUNC. +24 404
#note Best is CEL N12, setting up BANTU# to go out. If he blocks, I have TABUN 6A as a backup plan.
>Chris_Lipe: AGGMO 3B MO +37 464
>Evans_Clinchy: ALT 7A LAT +16 420
>Evans_Clinchy: (AGG) +10 430
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